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Skyfreak Admiral


Joined: 30 Aug 2003 Posts: 816
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Posted: Sun Nov 13, 2005 10:22 pm Post subject: |
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yep oly that tis time
i asked eougn times to pls add some fun to the game
but i guess i am no good
i am the crap in here
even thougb i would love to make a super game out of it
payment would come easy
50 eros at least if u know why
base
do u still hate me lol _________________
created by compu_head
1 of 9 who killed borg
www.edge-tv.net |
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Spyder Vice Admiral


Joined: 09 Sep 2004 Posts: 565
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Posted: Sun Nov 13, 2005 10:34 pm Post subject: |
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Of course I don't hate you, shit, you're too sensitive. _________________ Space Mercenaries Inc.
(Temporarily out of business)
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Sun Nov 13, 2005 11:04 pm Post subject: LMAO-ROFL :D |
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There is nothing wrong with using a swank fleet, you can score heavily with one given intel on what you are attacking.
They are also easy to kill with a little counter-intel
And as far as using them on bases (which leave all structures intact)...I suppose a 3000+ kamikaze spam would be "friendlier" ???  |
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Skyfreak Admiral


Joined: 30 Aug 2003 Posts: 816
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Posted: Mon Nov 14, 2005 12:26 am Post subject: |
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ok word up
aladi _________________
created by compu_head
1 of 9 who killed borg
www.edge-tv.net |
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Swankbusters Guest
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Posted: Mon Nov 14, 2005 3:31 am Post subject: |
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Here are the top ten and their respective races
1. AstroSlayer of ...Mericuto mycilloid
2. armedes of the spartan kingdom eray
3. Blackmagic... of Shadowball nanite
4. Hangman of Highnoon kazulla
5. Imperial Wizzard of Ku Klux human
6. Locutas/Concour of Borg Empire nanite
7. Fenix, Praetor of The Planet Aiur nanite
8. Priester of Drunobel mycilloid
9. Wild Duece of Middle East mycilloid
10. Frank Lastorino of NYC mycilloid
How many are SWANKERS  |
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Jort Admiral


Joined: 06 Jan 2005 Posts: 1264 Location: Amsterdam
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Posted: Mon Nov 14, 2005 6:55 am Post subject: |
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Armedes is one!!!!
you must hit him with 5000 fighters (1/1) !!!!!!!!!!!
You really need to do!!!! |
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Anon De Mouse Admiral


Joined: 21 Jul 2005 Posts: 943 Location: Australia
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Posted: Mon Nov 14, 2005 7:54 am Post subject: |
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Swankbusters wrote: | Here are the top ten and their respective races
1. AstroSlayer of ...Mericuto mycilloid
2. armedes of the spartan kingdom eray
3. Blackmagic... of Shadowball nanite
4. Hangman of Highnoon kazulla
5. Imperial Wizzard of Ku Klux human
6. Locutas/Concour of Borg Empire nanite
7. Fenix, Praetor of The Planet Aiur nanite
8. Priester of Drunobel mycilloid
9. Wild Duece of Middle East mycilloid
10. Frank Lastorino of NYC mycilloid
How many are SWANKERS  |
I am ONE :p... why not attack me... Mind you i have never attacked a base with one.... _________________ Follow the blood and you will find me!
Vrictus wrote: |
just as long as you dont *** out like you did against TO |
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Tweety 2nd Rear Admiral

Joined: 11 Feb 2003 Posts: 192
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Posted: Mon Nov 14, 2005 11:03 am Post subject: |
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Why not protect newbies a bit better against swank fleets?
What about a change to the protection time? |
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Kamekaze Guest
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Posted: Mon Nov 14, 2005 5:14 pm Post subject: |
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i love the swank and will fight fiercly to defend it, if u don t like it there are ships to counter it, be creative! |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Nov 14, 2005 9:38 pm Post subject: |
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i like the swank, i'm usin it right now, i will soon change cause i'm bored with the swank, but no fleet setup should be erased, u should just learn how to counter it better, lots of cl 3 is either plasma's to destroy a swank or a swank, so its pretty easy to see _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Nov 14, 2005 9:49 pm Post subject: |
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Quote: | but i guess i am no good
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dont say that base if anyone is going too be no good in this game its me
Quote: | . AstroSlayer of ...Mericuto mycilloid
2. armedes of the spartan kingdom eray
3. Blackmagic... of Shadowball nanite
4. Hangman of Highnoon kazulla
5. Imperial Wizzard of Ku Klux human
6. Locutas/Concour of Borg Empire nanite
7. Fenix, Praetor of The Planet Aiur nanite
8. Priester of Drunobel mycilloid
9. Wild Duece of Middle East mycilloid
10. Frank Lastorino of NYC mycilloid
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wow copying and pasteing the entire top player list and wageing war on them whats next registering for a forum account  _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Star Commander Admiral

Joined: 26 Sep 2004 Posts: 1734 Location: Bolton
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Posted: Mon Nov 14, 2005 9:52 pm Post subject: |
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the swnk is another fleet setup i mean whats the point then?
u have spectre wasps eagle combos? get rid of that then the swanks are why many people choose mycloid i know many players use them and trust me they are very hard to control sometimes when in battles against erays and humans with evaps. |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Nov 14, 2005 9:58 pm Post subject: |
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OOOOHHHH i know lets get rid of eagle cyclopse fleet too while we're at it why not get rid of dominator fleets and the myciliod defender fleet ohh and dont forget the planet crusher and counterattack in fact every single fleet in the universe must go if loosers like you want too have any chance at having a plus score in fact why does this even have too be a stratergy game
SARCASM ALERT SARCASM ALERT SARCASM ALERT _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Mighty Admiral


Joined: 24 Feb 2005 Posts: 738
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Posted: Mon Nov 14, 2005 10:02 pm Post subject: |
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Ya, how about going back to for basic ships and letting everybody have the same fleet... oh wait, some people might be using unfair strategies like calculating and guessing what there attacking and use numbers that will win em points...
fucking lamo! _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Nov 14, 2005 10:06 pm Post subject: |
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in fact dsp's are unfair and why do we have limited manpower?????  _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Mighty Admiral


Joined: 24 Feb 2005 Posts: 738
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Posted: Mon Nov 14, 2005 10:21 pm Post subject: |
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Tweety wrote: | Why not protect newbies a bit better against swank fleets?
What about a change to the protection time? |
how about unlimited protection time? i mean some people remain noobs even after playin for months! why don't we take out the hole fleet and production pages... i mean we're all protected.. no need for ships!
and why do we need to reserch shit if we are not going to get anythin otut of it. so lets take that out too... and nobody's going to score anythin so lest take out statics page too. also no body is going to need an alliance for protection so no need for alliance page and there is not going to be any traveling. no need for comm screen and probes! so the games basically a prefrence page!!! cool.. why are we playin the game again! oh ya
To come up with good startegy's to beat other peoples starategies!!!
Why do we have soooo many stupid people around.. oh yah! so they can make guys like me laugh! _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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Tweety 2nd Rear Admiral

Joined: 11 Feb 2003 Posts: 192
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Posted: Tue Nov 15, 2005 12:12 am Post subject: |
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Mighty, when I suggest a longer protection time for n00bs, it clearly concerns you. I just want to help you to find into the game. |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Tue Nov 15, 2005 12:55 am Post subject: |
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lol well, some smart person scored 3k off of my at BH, i clap my hands, his stranded evaporator fleet pulderized me, good job, their are some smart people out their
y stop their? y not fill the forums with spam! and erase the manual! we can have a blank screen! yes that sounds nice _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Nov 15, 2005 3:41 am Post subject: |
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The Mighty Dreadnaught Fleet was giving some of our members a hard time recently. They decided to try to counter them with plasma ships after losing a few thousand....Don't see them( dread fleets) too often anymore in the last couple of weeks.
This sort of thing is good for the new players...too bad it's soooo expensive to learn...lol.
My Dad always used to say to me " You can take my advise or learn for yourself but the things you learn for yourself you won't forget as easy as it will probably cost you considerable more".
His Dad used to say to him" Purchased Wit is expensive Wit".
The only way to get good is to understand the ships and thier weaknesses and strength's. This is where the real skill lies within the game.
I'll shut up now as I don't even know why I'm posting here
Everybody knows this stuff right from day 1. |
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Mighty Admiral


Joined: 24 Feb 2005 Posts: 738
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Posted: Tue Nov 15, 2005 3:50 am Post subject: |
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Tweety wrote: | Mighty, when I suggest a longer protection time for n00bs, it clearly concerns you. I just want to help you to find into the game. |
lol!! i am not the one requestin more protection time now am i!
tell you what tweets! considerin your a special case.. we'll request special protection for you! and every other incompetent noob like you!!!
you idiot.. nobody can learn the game with out battling. so as long as there in protection mode. they won't learn shit. the protection time is there to assure them enough time to read the manul and ask questions they might have and build a fleet (if they didn't choose one of the premade ones) before tryin the game for them self. its a game of war. if they stay for protection longer. they stay noobs longer!!!
Tweets i didn't know you were such a big moran! _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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