|
View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
50% |
[ 2 ] |
it needs some changes but it is a good invention |
|
50% |
[ 2 ] |
i will post the needed changes here |
|
0% |
[ 0 ] |
no good try another one |
|
0% |
[ 0 ] |
|
Total Votes : 4 |
|
Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
|
Posted: Sat Nov 05, 2005 11:19 am Post subject: decoy-ship |
|
|
decoy-ship (class 1 ship)
this c1 ship can set a decoy for the track-´em-down-probe by creating a fleet that automatically commands the probe to follow the fleet. if this fleet stops and the probe arrives. the fleet will vanish
attack/life: 0/10
manpower: 10
speed: warp 5
(can only establish a warpfield for itself)
researchtime: 12 h
buildingtime: 12 h
needed research:
improved field theories
battle details:
battle engine syntax: |
|
Back to top » |
|
|
O-siris Admiral
Joined: 11 Aug 2005 Posts: 803
|
Posted: Sat Nov 05, 2005 11:21 am Post subject: |
|
|
i invented this ship so the track-'em-down-probe wouldn't be that powerfull anymore tell me what you think about it it's the first time ever that i inveted something so maybe you can give me some tips |
|
Back to top » |
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|