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missile base
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SpaceTrace Forum Forum Index » Impossible inventions » missile base
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
14%
 14%  [ 1 ]
i will post the needed changes here
14%
 14%  [ 1 ]
no good try another one
71%
 71%  [ 5 ]
Total Votes : 7

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Oct 30, 2005 8:25 pm    Post subject: missile base
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missile base (class 1 ship)

the ship launches parts of it´s self as missiles


attack/life: 0/1
manpower: 1

researchtime: 1 d
buildingtime: 12 h


nanite-technology
needed research:
nano technology

battle details:creates 10 missiles in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,10,stay,missile)
self destructs!
(battle engine syntax: sd)
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Armedes
Vice Admiral
Vice Admiral


Joined: 10 Oct 2005
Posts: 412

 Post Posted: Sun Oct 30, 2005 9:11 pm    Post subject:
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way too powerfull, increase MP to at least 50.
_________________
The spartans do not ask how many....

but where!
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Vrictus
Admiral
Admiral


Joined: 01 Aug 2005
Posts: 662

 Post Posted: Sun Oct 30, 2005 9:17 pm    Post subject:
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not liking this at all
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myxoasit
2nd Lieutenant
2nd Lieutenant


Joined: 21 Oct 2005
Posts: 22
Location: hoogeveen, netherlands

 Post Posted: Sun Oct 30, 2005 9:28 pm    Post subject:
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lol way to powerfull
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in times of peace prepare for war
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Jort
Admiral
Admiral


Joined: 06 Jan 2005
Posts: 1264
Location: Amsterdam

 Post Posted: Mon Oct 31, 2005 8:51 am    Post subject:

you need to increase the manpower of this ship....
too powerfull.
i voted no good try another one
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