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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Tue Sep 27, 2005 1:24 pm Post subject: feature list for promoting |
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the actual list is here:
http://wiki.spacetrace.org/index.php/Game_Features
here is a feature list we made for promoting spacetrace. pls help me with the spelling and further suggestion.
game structures:- real-time in seconds
- 3D spatial with floating point vector calculations
- transit times average > 5 hours
- simple vacation mode without drawbacks
- playability also without constant online presence
- balanced game play: basic ship-types are strong and reliable
- 5 unique races, which are well balanced
- an equal limit on game resources for all players
- multiple accounts are banned and impractical anyway
- originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships
fleets and ship manoeuvres - 1 home-base and 3 fleets
- each fleet needs a mothership to move (which contains the warp-drive)
- it can be travelled at high speed through wormholes and the alliance-network transwarp-gates
- fleets can be tactically fine tuned: every ship is important
- fleets can be cloaked
- 3D-Map (scroll/zoom/rotate...)
- players can install new wormhole portals on their own, that stay even over the lifespan of that player
alliances - alliances with voted leaders
- alliance offices: minister of communication, minister of war, flag commander
- alliance war with capture the flag
- alliance jump gates
- conquer colonies
- mobile alliance jump gate
- alliance espionage /sabotage
- war against big/successful alliances is worthy
probes - 11 different probes, scanning for: planet coordinates, other probes, fleet constellations, planet surfaces, hyperjump targets and probes for scrambling, decloaking, relay stations for scan vessels
- coordinates will be saved in clearly arranged lists which can be transmitted easily to other players
production and research - over 200 different researches
- complex tech-tree
- players can make own inventions which can be placed on neutral planets
- automated production
space battles - battles are resolved without need of being online
- battles between groups of any number of attackers and defenders possible
- tactical dexterity: good players can challenge 4 or more attackers and win against them , not because of more resources , just because of tactical experience
- sabotage of probes/production etc. with ground troopers possible
communication and more - in-game-mailing
- forum
- IRC
- Wiki
- extended statistics
- news magazine
- possibility to include own javascripts
- planet description with picture and homepage
- homepage awards
- sound packages for download
- different game interfaces
- translated into over 15 languages German, Spanish, Polish, Finish and many more
newbie help etc. - video tutorial
- newbie wizard
- FAQ
- extensive, dynamically extending manual
- newbie- helper
- defensive battle station for newbies
- start with preconstructed fleets
- ships that can be found on neutral planets will give starting players tactical power
if you need it in clean html, here:
http://manual.spacetrace.org/featurelist.html
Last edited by spacetrace on Fri Feb 17, 2006 9:00 pm; edited 1 time in total |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Feb 04, 2006 2:38 am Post subject: |
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kandos- wrote: | ok admin,
what you really need is a snappy gif that advertises space trace in a few short snappy phrases...
then you post it on different websites, ask around and grab an advertising slot here or there. Also if people playing the game would join other random games and start forum topics, or use the gifs as avatars, or something along those lines...
do you want me to make a cool gif???
once i have finished i will post it here |
thx, go for it
kandos- wrote: | soory, it is annoying, i can't find anywhere on the web that i can upload gif's and then reference them to this forum and so everyone can see them... | you can upload images here:
http://imageshack.us/
but: please continue the discussion about banners and ads here:
http://www.spacetrace.com/forum/viewtopic.php?p=50047&highlight=banner#50047
you can see the banners here:
http://www.spacetrace.org/pics/banner/
Last edited by admin on Sat Feb 04, 2006 7:48 am; edited 1 time in total |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Feb 04, 2006 7:35 am Post subject: Re: Suggestions PT 1.... |
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thx T2, davalan and serendib, for the corrections, i edited the first post
i only changed this: DavAlan wrote: |
balanced game play: standart vessel are strong and reliable -> Basic ships types have a high level of effectiveness.
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and i am not sure about this: DavAlan wrote: |
5 unique races, which are well balanced -> 5 unique races with extensive balancing. .
originality: even experienced players are often surprised by originative tactical maneuvers -> Innovation from players can set new precedents and take even the experienced by suprise. |
and:
serendib wrote: | "tactical dexterity" sounds strange to me... | any suggestions? |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Feb 05, 2006 10:37 pm Post subject: |
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Knight of Truth wrote: | Can someone fix those spelling mistakes? when thats done im gonna put it on Minewars and the five pillars. |
so they are fixed now
what is Minewars and the five pillars? |
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Star Commander Admiral
Joined: 26 Sep 2004 Posts: 1734 Location: Bolton
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Posted: Mon Feb 06, 2006 8:37 am Post subject: |
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Admin i think its another two games. _________________ APEmpire |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Feb 07, 2006 2:18 am Post subject: |
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admin...under "game structures" the word "rescource" should be "resources" in the sentance
"an equal limit on game rescource for all players." |
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mjx1 Admiral
Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Jun 12, 2006 5:16 pm Post subject: |
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Quote: | 3D spatial with floating point vector calculations |
is spatial english or am i just an idiot? _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Tue Jun 13, 2006 4:23 am Post subject: |
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mjx1 wrote: | Quote: | 3D spatial with floating point vector calculations |
is spatial english or am i just an idiot? |
Yes ...And no I don't think so _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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serendib Ensign
Joined: 26 Aug 2005 Posts: 10
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Posted: Sat Sep 23, 2006 10:21 pm Post subject: |
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in between i think the list became too long allready - consider that a well constructed deck consists of 60 cards
all the best wishes _________________ Please visit www.pooq.org - here you find more than 2000 selected links to the internet |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Sun Sep 24, 2006 12:14 pm Post subject: |
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Quote: | in between i think the list became too long allready - consider that a well constructed deck consists of 60 cards |
we just wanted to show off
Quote: |
in " newbie wizzard " seems to be a "z" too much ?! |
yeah ... one z too much |
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