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SirTaz
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Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Sat Sep 07, 2002 8:56 am    Post subject:
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Well is this wrong or am I not getting all nanite technology: ?

nano technology
c-cannon-module
troika
missile-launcher
c-cannon-platform
cluster-cruiser
jammer
apollo cruiser
plague ship<--- nano's virus do they stay with the fleet after the battle ?
core driver
carrier <---- missing from my Production of ships to build page and it says they come from intercep tech. and Nanite race can build Also nano viruses (0/1) mp cost 1 class 1 or 2 ship ?

ships (A/D) mp build time in stock

class 1

fighters (1/1) 1
mosquitoes (0/3) 1
bounty hunters (0/1) 4
commando-fighters (1/1) 10
l-prom (0/1) 1
sporators (0/1) 5
mine-deployer (0/1) 5
kamikaze (35/1) 1
class 2

destroyers (10/10) 8
graze reactors (0/10) 30
pirate-ships (0/5) 15
retraitors (10/6) 8
scout (10/10) 50
particle thrusters (10/100) 55
c-cannon-modules (0/4) 20
troikas (0/10) 16
missile-launchers (0/10) 10
class 3

cruisers (100/100) 60
apollo cruiser (0/100) 100
cyclopses (0/100) 120
minor reconstructors (0/100) 100
c-cannon-platforms (10/50) 30
cluster-cruisers (0/60) 40
plague ships (0/200) 140
dreadnought (200/500) 500
jammers (0/0) 4
warcruisers (0/200) 100
class 4

motherships (0/1000) 320
core drivers (0/250) 80
pioneer-ship (0/2000) 4750
major reconstructors (0/150) 550
pirate flagships (0/1000) 600
===========================================
06.09 23:50:17 - your fleet arrived

yours: 1532 ships
class 1:
1000 fighters (1/1)
1 commando-fighter (1/1)
198 mine-deployer (0/1)
1 sporator (0/1)
class 2:
330 retraitors (10/6)
class 3:
1 jammer (0/0)
class 4:
1 mothership (0/1000)

--------------------------------------------------------------------------------
enemy: 6594 ships lot's of them mp's
class 1:
6594 nano viruses (0/1)
class 4:
buildings:
1 transwarp-network (0/100)
1 holo-relay-station (0/20)
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:
198 mines deployed
1 sporator is modifying all class 2 ships: 509 ships
1 sporator is modifying all class 1 ships: 3713 ships
1 commando fighter modifies 506 ships
1000 fighters vs 1000 nano viruses


2797 ships destroyed by a nano virus


Losses:
You :
1 commando-fighter
1 sporator
Enemy :
6594 nano viruses

--------------------------------------------------------------------------------
your class 2 vs enemy class 2:
66 retraitors vs 66 mines


66 mine-explosions detected
Losses:
You :
-
Enemy :
198 mines

--------------------------------------------------------------------------------
your class 3 vs enemy class 4:

Losses:
You :
1 jammer
Enemy :
---------------------------------------------------------------------------------
your class 4 vs enemy class 4:




Losses:
You :
-
Enemy :
---------------------------------------------------------------------------------
Summary:
your losses:
class 1:
1 commando-fighter
class 3:
1 jammer
class 1:
1 sporator

enemy losses:
class 2:
198 mines
class 1:
6594 <--- nano viruses " ????" are they a 1mp ship ?

score: -19 My best try at killing them so far hehee
===========================================
Not this time i killed them all but Nothing LoL
your fleet 1 fights against the base
07.09 08:17:00 - your fleet arrived

yours: 2722 ships
class 1:
2600 mosquitoes (0/3)
class 2:
100 destroyers (10/10)
class 3:
20 cruisers (100/100)
1 c-cannon-platform (10/50)
class 4:
1 mothership (0/1000)

--------------------------------------------------------------------------------
enemy: 6594 ships
class 1:
6594 nano viruses (0/1)
class 4:
buildings:
1 transwarp-network (0/100)
1 holo-relay-station (0/20)
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:


3297 ships destroyed by a nano virus


Losses:
You :
-
Enemy :
6594 nano viruses

--------------------------------------------------------------------------------
your class 2 vs enemy class 4:
100 destroyers vs 1 shipyard




Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
your class 3 vs enemy class 4:
20 cruisers vs 1 shipyard
1 c-cannon-platform vs 1 shipyard




Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
your class 4 vs enemy class 4:




Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
Summary:
your losses:
-

enemy losses:
class 1:
6594 nano viruses

score: 0
===========================================
06.09 23:41:39 - your fleet arrived

yours: 1532 ships
class 1:
1000 fighters (1/1)
1 commando-fighter (1/1)
198 mine-deployer (0/1)
1 sporator (0/1)
class 2:
330 retraitors (10/6)
class 3:
1 jammer (0/0)
class 4:
1 mothership (0/1000)

--------------------------------------------------------------------------------
enemy: 47 ships
class 1:
1 l-prom (0/1)
26 nano viruses (0/1)<--- class 1 ship
class 2:
20 nano viruses (0/1)****
class 4:
buildings:
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:
1 fighter vs 1 l-prom
8 fighters vs 8 nano viruses


9 ships destroyed by a nano virus


Losses:
You :
-
Enemy :
26 nano viruses
1 l-prom

--------------------------------------------------------------------------------
your class 2 vs enemy class 2:
6 retraitors vs 6 nano viruses


7 ships destroyed by a nano virus


Losses:
You :
-
Enemy :
20 nano viruses

--------------------------------------------------------------------------------
your class 3 vs enemy class 4:




Losses:
You :
1 jammer
Enemy :
---------------------------------------------------------------------------------
your class 4 vs enemy class 4:


Losses:
You :
-
Enemy :
---------------------------------------------------------------------------------
Summary:
your losses:
class 3:
1 jammer

enemy losses:
class 1:
26 nano viruses *****
1 l-prom
class 2:
20 nano viruses<-- what class this ship play both 1 and 2 ?

score: -3

[ This Message was edited by: SirTaz on 2002-09-07 10:24 ]
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Dougster
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Joined: 14 Apr 2002
Posts: 251

 Post Posted: Sat Sep 07, 2002 10:43 am    Post subject:
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Tazz, I cant go into discussions of the actual battle reports cos the nano's were not working till quite recently, and the amount you found was quite weird.

But If your enemy had ships as well as nano virus's the virus's should have killed some of
hisships not yours. It just seems your enemy had no ships for the virus's to destroy.

The Virus's infect classes 1,2 and 3, and seem to be working now, so I will try and infect some of your ships, and you can see how they work.
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SirTaz
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 Post Posted: Sat Sep 07, 2002 11:57 am    Post subject:
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@Dongster kewl go head get my ships sick LoL
Oh and by the way I can't get in the test server telling me end if the round showed up then I was trying to make a carrier LoL sirtaz1 and sirtaz2 is the same way.

Weird for sure, so what race gets the nano-virus 0/1 ship as a ship ? to build.
=============================================
Got error 127 from table handlerselect m.id, m.fromuser, type, m.mdate, m.text, m.readstatus, p.username, p.planet, p.name from messages m left join player p on m.fromuser=p.username where readstatus='0' and type in ('message', 'spymessage', 'battle', 'production', 'research') and m.username='sirtaz1' order by mdate
Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /usr/local/httpd/htdocs/spacetrace/functions.inc on line 672

Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /usr/local/httpd/htdocs/spacetrace/functions.inc on line 704


[ This Message was edited by: SirTaz on 2002-09-07 14:17 ]
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SirTaz
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 Post Posted: Sat Sep 07, 2002 2:43 pm    Post subject:
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ok i see how they come from the plague ship now and they give the virus to class 1, 2 , 3 ships
wow yours plague-ship give me 200 nano-virus class1's 10 nano virus class2's and 1 nano virus class3
hot dang my fleets got nano virus ships now LoL
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admin
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 Post Posted: Sun Sep 08, 2002 12:50 am    Post subject:
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this "error 127 from table handler" is very dangerous, it can be that there is a hardware error in the database, but it seems, that it`s gone is it?

there is certainly no race that can research the nano virus-ship - who want to build a ship that destroys another of your ships? LOL

only the plague ship injects them into the enemy`s fleet
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Lord Philemon
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 Post Posted: Sun Sep 08, 2002 8:35 am    Post subject:
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maybe as a ship to counter pirate ships...
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peace of love
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 Post Posted: Fri Oct 04, 2002 11:00 pm    Post subject:
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here again are some ships i think useless and/or to expensive...

please state your opinion and/or other ships you think to be too good/bad....

graze reactor
too expensive, even if seven ship be deployed (which is not likely)

particle thruster
shoots five times and has 50lp left than...the destroyer has the same for 40...and works better in class3...
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Blazedem0n
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 Post Posted: Sat Oct 05, 2002 12:27 am    Post subject:
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i have tested the grazer they dont work at all well i thoiught they would be good but to my score it was deadly.......
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 Post Posted: Sat Oct 05, 2002 1:31 am    Post subject:
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it is a very good idea doing this peace, admin but can u guys use some other color
(it is hard to read)
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God
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 Post Posted: Sat Oct 05, 2002 2:02 am    Post subject:
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It would be good if we had a little more explaind manual for the ships
it is really hard to understand them

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Frederik
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 Post Posted: Sat Oct 05, 2002 7:49 am    Post subject:
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particle thruster
I do not consider this a useless ship.
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Lord Philemon
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 Post Posted: Sun Oct 06, 2002 2:17 pm    Post subject:
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If you use it just for itself you need more manpower than if you use destroyers. I could imagine a combo but it's quite useless against most ships...
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Frederik
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 Post Posted: Sun Oct 06, 2002 4:46 pm    Post subject:
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Its advantage is that it shows low numbers on the ds-probe scan.

And it is always nice to reconstruct expensive ships.
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peace of love
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 Post Posted: Wed Oct 09, 2002 5:31 am    Post subject:
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so what is with the graze reactor? will it stay like it is?

the concept behind that ship still wont work and it is still too expensive if the graze will someday actually deploy 7 ships...

????
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Lord Philemon
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 Post Posted: Wed Oct 09, 2002 8:58 am    Post subject:
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It will deploy 7 grazers. But only when you fight against a simple fighter...
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DaBlackMoB
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 Post Posted: Wed Oct 09, 2002 10:31 am    Post subject:
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and against eagles?
3 or 4?


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Lord Philemon
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 Post Posted: Wed Oct 09, 2002 10:48 am    Post subject:
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against one eagle the first graze reactor will deploy 6 grazers and all following will breed 7.
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DaBlackMoB
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 Post Posted: Wed Oct 09, 2002 11:06 am    Post subject:
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now i understand it

against a egale fleet each reactor would breed 5 thingies

againts destroyers it's bad ,but maybe against eagles it makes sense

[ This Message was edited by: DaBlackMoB on 2002-10-09 12:07 ]
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peace of love
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 Post Posted: Wed Oct 09, 2002 11:54 am    Post subject:
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Quote:
and it is still too expensive if the graze will someday actually deploy 7 ships...



please read my words!

remember this stupid graze has selfdestruction so 8 eagles will kill a graze while 3.5 eagles will be destroyed.

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DaBlackMoB
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 Post Posted: Wed Oct 09, 2002 12:03 pm    Post subject:

leaves still the question if the absolute number will change the fortune...

i gotta think bout it
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