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bird of peace
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SpaceTrace Forum Forum Index » Possible new Technologies » bird of peace
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this vote will decide about the future of this invention:
this can be added to the game
34%
 34%  [ 9 ]
it needs some changes but it is a good invention
34%
 34%  [ 9 ]
i will post the needed changes here
7%
 7%  [ 2 ]
no good try another one
23%
 23%  [ 6 ]
Total Votes : 26

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tec_server
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 Post Posted: Wed Sep 07, 2005 4:25 pm    Post subject: bird of peace
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bird of peace (class 4 ship)

a fleet that contains the bird of peace cannot have any other attitude than defense.


attack/life: 0/1000
manpower: 550

speed: warp 8

researchtime: 1 d
buildingtime: 12 h


e-ray-technology
needed research:
science recycle methods

battle details:
fights
(battle engine syntax: f)
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Kirby
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 Post Posted: Wed Sep 07, 2005 4:33 pm    Post subject:
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really helpfull

What does it do exept nothing??
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spacetrace
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 Post Posted: Wed Sep 07, 2005 4:34 pm    Post subject:
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it's a warp ship
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Achilles
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 Post Posted: Wed Sep 07, 2005 4:35 pm    Post subject:
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Too much mp.

I am afraid that nobody will use this ship if the mp is this high.

Dont forget, not only can you not attack bases, but enemies will soon figure out that you use the Bird of Peace, and they will start setting their fleets to defense at the BH, or anywhere you are.

Also, your alliance mates will have to take their attack codes out whenever you are around with this ship, or accidents will happen.

On the other hand, the Bird of Peace will have no problems around mTWGs

I think the drawbacks are huge. Mp should be around the 400-450 range, and that is high.
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Achilles
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 Post Posted: Wed Sep 07, 2005 4:36 pm    Post subject:
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And I still love the ship. Its fantastic
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spacetrace
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 Post Posted: Wed Sep 07, 2005 4:37 pm    Post subject:
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sure , that's true , but that is a defensive victory too , if your enemy chooses the defense attitude.

still needs some programming but i think it is worthy
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Kirby
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 Post Posted: Wed Sep 07, 2005 4:42 pm    Post subject:
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the point about defending is that you cannot fight. Isn't it??

Offcourse this ship is helpfull when you are fighting alliance-members. They have an attack code so they will attack you anyways.
But attacking people with no attack code doesn't work.

I'm not saying that the ship isn't nice. I like it, but don't know if it's very usefull
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spacetrace
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 Post Posted: Wed Sep 07, 2005 4:52 pm    Post subject:
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not everyone would use it , but htis ship is worthy and well belanced.

alliance defending is the main purpose for it. (you are nearly 5 times faster than the attacker !!!)

i think we would have more multi-fleet battles at planets ; and that woul d be fun.
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 Post Posted: Wed Sep 07, 2005 5:48 pm    Post subject:
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spacetrace wrote:
not everyone would use it , but htis ship is worthy and well belanced.

alliance defending is the main purpose for it. (you are nearly 5 times faster than the attacker !!!)

i think we would have more multi-fleet battles at planets ; and that woul d be fun.


I cannot denie that
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Liderant
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 Post Posted: Wed Sep 07, 2005 8:14 pm    Post subject:
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i like this ship, but i think it should be mycilloid. They have no fast ship with them.
Anyway, this is the perfect ship for my actual fleet setup!
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Robert Roy
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 Post Posted: Thu Jan 12, 2006 11:07 pm    Post subject:
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How about trying to implement this one?

It is rewarding for people that only attack fleets instead of open bases and besides it is cool for defending alliance members.

I like this one
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Rubens
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 Post Posted: Fri Jan 13, 2006 12:35 am    Post subject:
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Bad raze!
Bad research needed!
And too much mp or bad warp or too much lp
This have to be added! Of course if soembody changes it
0/200
Improved targeting
Warp8
300-400 mp
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Robert Roy
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 Post Posted: Fri Jan 13, 2006 12:46 am    Post subject:
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Rubens wrote:
Bad raze!

Micelloid I'd say

Rubens wrote:
This have to be added! Of course if soembody changes it
0/200
Improved targeting
Warp8
300-400 mp

I'd say 0/400

For the rest your adds look nice.

Admin does this ship stand a chance? Then I will re-invent it
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Knight of Truth
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 Post Posted: Fri Jan 13, 2006 12:17 pm    Post subject:
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Its pretty good except for the name. Peacebird is better. but ofcourse thats my opinion
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Rhynar
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 Post Posted: Fri Jan 13, 2006 2:50 pm    Post subject:
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If it is a bird of peace why dont you make it so that if forces yourself and any opposing fleets to both become on defence mode. It means it can be used like the fleet tender or as a scout.
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Robert Roy
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 Post Posted: Fri Jan 13, 2006 3:14 pm    Post subject:
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Rhynar wrote:
If it is a bird of peace why dont you make it so that if forces yourself and any opposing fleets to both become on defence mode.

then there is no battle and the game is about fighting

Rhynar wrote:
It means it can be used like a scout.

better use a normal scout of 50 mp then this one with 400
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Rhynar
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 Post Posted: Fri Jan 13, 2006 6:27 pm    Post subject:
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Robert Roy wrote:
Rhynar wrote:
If it is a bird of peace why dont you make it so that if forces yourself and any opposing fleets to both become on defence mode.

then there is no battle and the game is about fighting


But it means that you can then use it very effectively at a score planet to extricate a stranded fleet without a mothership. Safer than using the fleet tender. (Especially if u take away the warp drive and give it less mp + mothership)

To give it a hit or miss quality use it as a class 4 ship which is active in class 1, with less defense e.g. 500. It will be similar to the retreat fighter but will cause the whole fleet to disengage from battle.

Robert Roy wrote:
Rhynar wrote:
It means it can be used like a scout.

better use a normal scout of 50 mp then this one with 400


Thats true ....but I suppose with the hit or miss quality you can then get more action and functions even as a scout.
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Robert Roy
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 Post Posted: Fri Jan 13, 2006 7:08 pm    Post subject:
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Rhynar wrote:
But it means that you can then use it very effectively at a score planet to extricate a stranded fleet without a mothership.

simply don't lose the ms this looks like some thing that would give dumb people an advantage

Rhynar wrote:
Safer than using the fleet tender. (Especially if u take away the warp drive and give it less mp + mothership)

Get warp out and oyu transform the whole idea of this ship: warpship that only can have defensive attitude.

Rhynar wrote:
Thats true ....but I suppose with the hit or miss quality you can then get more action and functions even as a scout.

But the hit or miss quality doesn't fit with this ship. It is useless.

If you want to change so much about this ship, just create a new one
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Vrictus
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 Post Posted: Fri Jan 13, 2006 9:12 pm    Post subject:
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this is a bit shit

i pay 1000mp for a timeslipper

but it isnt fair that for the same speed, u pay half the mp

sorry, but i think this is real crap
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Robert Roy
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 Post Posted: Fri Jan 13, 2006 10:35 pm    Post subject:

Vrictus wrote:
i pay 1000mp for a timeslipper
but it isnt fair that for the same speed, u pay half the mp

Yeah but this one does less then the TS
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