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Sporator bug


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Spyder
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Joined: 09 Sep 2004
Posts: 565

 Post Posted: Tue Jul 12, 2005 8:44 am    Post subject: Sporator bug
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As you can see in the following battle report, sporators worked, but did not seem to bother the apollos as they should have. Anyone explain this to me?

Battlereport
2005-07-12 02:19:34
your fleet 1 fights against fleet 1 from Demonios rojos of Caracas FC 7 at somewhere he shouldnt have been
11.07 12:20:41 - your fleet arrived
12.07 02:18:59 - the enemy fleet arrived

yours: 179 ships
class 1:
6 sporators (0/1, 5 MP)
class 2:
86 missile-launchers (0/10, 10 MP)
34 multi-emp-vessels (0/10, 14 MP)
6 troikas (0/10, 16 MP)
39 wasps (1/10, 11 MP)
class 3:
3 dominators (0/100, 70 MP)
3 plasma gunship (0/100, 92 MP)
class 4:
1 mothership (0/1000, 320 MP)
1 major reconstructor (0/150, 550 MP)

enemy: 19 ships
class 3:
7 apollo cruiser (0/100, 85 MP)
9 plasma gunship (0/100, 92 MP)
1 capable ship (0/100, 350 MP)
class 4:
1 mothership (0/1000, 320 MP)
1 major reconstructor (0/150, 550 MP)

--------------------------------------------------------------------------------
your class 1 vs enemy class 3: V
enemy:
7 apollo cruiser
9 plasma gunship
1 capable ship
you:
6 sporators



1 sporator is modifying all class 2 ships: 165 ships
1 sporator is modifying all class 1 ships: 5 ships
1 sporator destroys 5 ships
1 plasma gun locks on one target and kills 1 ship

losses:
enemy :
-
you :
1 dominator
6 sporators
score in this subbattle: -100

--------------------------------------------------------------------------------
your class 2 vs enemy class 3: V
enemy:
7 apollo cruiser
9 plasma gunship
1 capable ship
you:
34 multi-emp-vessels
6 troikas
86 missile-launchers
39 wasps
77 missiles launched
36 wasps increased the firepower of 144 ships
10 missile-launchers vs 1 apollo cruiser
9 troika modules vs 1 apollo cruiser
7 wasps vs 1 plasma gunship
14 missile-launchers vs 2 plasma gunship
6 wasps vs 1 apollo cruiser
6 missile-launchers vs 1 apollo cruiser
6 multi-emp-vessels vs 1 plasma gunship
5 wasps vs 1 plasma gunship
5 wasps vs 1 apollo cruiser
5 missile-launchers vs 1 plasma gunship
5 missile-launchers vs 1 apollo cruiser
5 multi-emp-vessels vs 1 plasma gunship
4 troikas separate into 12 ships
4 wasps vs 1 plasma gunship
8 wasps vs 2 apollo cruiser
4 missile-launchers vs 1 apollo cruiser
4 multi-emp-vessels vs 1 apollo cruiser
3 missile-launchers vs 1 plasma gunship
3 troika modules vs 1 plasma gunship
3 multi-emp-vessels vs 1 plasma gunship
1 multi-emp-vessel jams 3 ships
1 multi-emp-vessel jams 1 ship
1 wasp vs 1 plasma gunship
1 multi-emp-vessel vs 1 plasma gunship
2 multi-emp-vessels vs 2 apollo cruiser

7 plasma gun locks on one target and kill 7 ships
3 apollo cruisers destroy 30 ships <------------------------here

losses:
enemy :
4 apollo cruiser
3 plasma gunship
you :
4 multi-emp-vessels
2 troikas
12 troika modules
18 missile-launchers
6 missiles
6 wasps
1 plasma gunship
score in this subbattle: 190

--------------------------------------------------------------------------------
your class 3 vs enemy class 3: V
enemy:
3 apollo cruiser
6 plasma gunship
1 capable ship
you:
2 dominators
71 missiles
2 plasma gunship
30 missiles vs 5 plasma gunship
18 missiles vs 3 apollo cruiser
4 missiles vs 1 plasma gunship

11 plasma gun locks on one target and kill 11 ships
2 apollo cruisers destroy 20 ships <-----------------here
1 capable ship distracts the fleet.
all remaining ships reassemble for another strike after 14 ships




losses:
enemy :
3 apollo cruiser
6 plasma gunship
1 capable ship
you :
4 multi-emp-vessels
9 missile-launchers
63 missiles
7 wasps
score in this subbattle: 934

--------------------------------------------------------------------------------
your class 4 vs enemy class 4: V
enemy:
1 mothership
1 major reconstructor
you:
1 mothership
1 major reconstructor

losses:
enemy :
-
you :
-
score in this subbattle: 0

--------------------------------------------------------------------------------
summary:
enemy losses:
class 3:
9 plasma gunship
7 apollo cruiser
1 capable ship

your losses:
class 1:
6 sporators
class 2:
27 missile-launchers
13 wasps
8 multi-emp-vessels
2 troikas
12 troika modules
class 3:
1 dominator
69 missiles
1 plasma gunship

score: 1024

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SOAT
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Joined: 02 May 2005
Posts: 91

 Post Posted: Tue Jul 12, 2005 12:29 pm    Post subject:
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Seems fine to me. Sporator modifies your C2 to x/11 so you need 2 appolos do destroy 10 C2 ships (after first fire x/1 and after second x/-9, so destroyed)


>your class 2 vs enemy class 3: V
>enemy:
>7 apollo cruiser
>
>3 apollo cruisers destroy 30 ships <------------------------here

(7 div 2) * 10 = 30 C2 ships

10 left with x/1


>your class 3 vs enemy class 3: V
>enemy:
>3 apollo cruiser
>
>2 apollo cruisers destroy 20 ships <-----------------here


(1 + ((3-1) div 2)) * 10 = 20 C2 ships


all seems fine, so where is the bug?


regards
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Spyder
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Joined: 09 Sep 2004
Posts: 565

 Post Posted: Tue Jul 12, 2005 11:20 pm    Post subject:
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if that was the case, then it would read 7 apollos destroy 30 ships, but I think the other apollos were jammed.
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SOAT
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 Post Posted: Wed Jul 13, 2005 6:29 am    Post subject:
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I believe it was as I told, but the report just do not show the total number of appolos that attacked. In class 3 vs class 3 fight all his 3 appolos must act, and it show

2 apollo cruisers destroy 20 ships

so it is clear it only count to battlereport when the appolos destroy ships and if the appolos act but not kill any ships it just do not include.

in the class 2 vs 3 fight the 4 C3 jammed ships were jammed probably after the first 3 C3 ships took their turn. So it had no impact (remember you had only 20% emp ships in your class 2)
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Spyder
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 Post Posted: Wed Jul 13, 2005 8:48 am    Post subject:
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We'll just have to test it, I had a duplicate battle today, so I think the only thing changed is the reporting, as I say it used to give results that were quite odd, like 2 appollos destroy X ships more apollos destroy x+1 ship etc etc
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Spyder
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 Post Posted: Wed Jul 13, 2005 9:19 am    Post subject:

me and my big mouth
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