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doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
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Posted: Fri Jun 03, 2005 7:45 pm Post subject: Why the evaporator hasn't destroyed the dreadnaught? |
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yours: 2 ships
class 1:
1 evaporator (1/2, 12 MP)
class 4:
1 mothership (0/1000, 320 MP)
enemy: 6 ships
class 3:
2 dreadnoughts (200/500, 375 MP)
3 flamingos (0/500, 100 MP)
class 4:
1 time slipper (250/500, 1000 MP)
----------------------
your class 1 vs enemy class 3: V ^
you:
1 evaporator
enemy:
2 dreadnoughts
3 flamingos
1 evaporator vs 1 flamingo
1 dreadnought emits shockwave
1 dreadnought vs 1 evaporator
losses:
you :
1 evaporator
enemy :
-
score in this subbattle: -12
---------
your class 4 vs enemy class 3: V ^
you:
1 mothership
enemy:
2 dreadnoughts
3 flamingos
2 dreadnoughts emits shockwave
2 dreadnoughts vs 1 mothership
losses:
you :
-
enemy :
-
score in this subbattle: 0
-------------
your class 4 vs enemy class 4: V ^
you:
1 mothership
enemy:
1 time slipper
1 time slipper vs 1 mothership
losses:
you :
-
enemy :
-
score in this subbattle: 0
-------------
summary:
your losses:
class 1:
1 evaporator
enemy losses:
-
score: -12 - del |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Fri Jun 03, 2005 8:02 pm Post subject: |
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The evaporator took a shot at a flamingo...then the dreads shockwave hit it then, the normal 200 ap dread shot fired next destroyed it....
Appearently the dread gets all it's attacks in before the enemy ship(s) get to return fire....
...I think |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Fri Jun 03, 2005 8:56 pm Post subject: |
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Now ....had you had more evaps than he had dreads? LoL...a much different outcome |
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Death_killer 1st Rear Admiral
Joined: 12 Mar 2004 Posts: 259
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Posted: Fri Jun 03, 2005 9:46 pm Post subject: |
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Read the syntax it fights first then emits a shockwave. Your evaporator was killed by normal fire not the shockwave
dreadnought (class 3 ship)
this universal battleship was built to deal with every battlesituation. in addition to its normal shot it destroys 25 class 1 and 5 class 2 ships, send out a shockwave that deals one damage to 100 enemy ships and it has a torpedo-interception-system
attack/life: 200/500
manpower: 375
researchtime: 1 d
buildingtime: 14 h
human-technology
needed research:
improved targeting
battle details:
1. fights
(battle engine syntax: f)
2. reduces LP to 0 of 25 ships of any ship-type in the enemy fleet in class 1 but some ships are immune against destruction
battlemessage: "dreadnought destroys in class 1: ... ships"
(battle engine syntax: destroy,enemy,25,1,all,dreadnought destroys in class 1
3. reduces LP to 0 of 5 ships of any ship-type in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "dreadnought destroys in class 2: ... ships"
(battle engine syntax: destroy,enemy,5,2,all,dreadnought destroys in class 2
4. modifies AP/LP by 0/-1 of 100 ships of any ship-type in the enemy fleet in the same class
battlemessage: "dreadnought emits shockwave"
and: "shockwave destroys ... ships"
(battle engine syntax: mod,enemy,100,this,all,+,0,-1,shockwave destroys ,p,dreadnought emits shockwave)
5. modifies AP/LP by 0/-10 of 1 torpedo in the enemy fleet in the same class
battlemessage: "torpedo-interception detected"
(battle engine syntax: mod,enemy,1,this,torpedo,+,0,-10,torpedo-interception detected,n) |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Mon Jun 13, 2005 12:10 am Post subject: bug |
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i think it is abug, cuz the dread did the shockwave first than the atack, and the evaporator couldnt die with that.It is a bug! |
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