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What's your opinion about the Guardian series? |
I like the idea. And the result is good. I'd like to see it added. |
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I like the idea, but it won't work. I suggest to change the following: |
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The idea itself is ludicrous. The result ... |
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Total Votes : 5 |
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Posted: Tue May 31, 2005 5:46 pm Post subject: Credits and inventions (the Guardian series) |
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I like the concept of the credit system. But ... I just got an (IMO great) idea for a series of new inventions. But I've only got enough credits to request one. And that one ship will not be accepted without the others. As they're all depending on each other.
And I only discovered I hadn't got enough was after I send in the first, essentialy wasting 4 credits.
I'd be obliged if admin would consider the series anyway, though I cannot request them officially. Or solve my problem.
The guardian battlefortress creates a small fleet of 200 c1, 20 c2 and 4 c3, which are ready for the next battle. The next battle these ships fight and recycle at the end. But at the same time they recycle, the battlefortress (if it survived the last battle) creates a new fleet. Thus the cycle goes on untill the battlefortress is destroyed.
It effectively creates a weak defense if the fleet has been ripped apart, protecting the mothership and other c4 from an attack by a next fleet.
The fleet it creates is not overly powerful, but sufficient. And they aren't standard ships, but new and, if I may say, original ones.
Here they are:
guardian battlefortress (class 4 ship)
a huge fortress, which goal is to support and defend the fleet it accompanies.
it is in fact a hangar for several small fleets. 100 defensor fighters, supported by 100 defensor drones. further there are 20 storm guardians, class 2 vessels for counter-attacks. then there are 4 wardens, large defensive ships to protect the vulnerable but crucial class 4 vessels. the fortress itself boasts a small battery of powerful pulse cannons, capable of destroying class 3 sized ships in one blast.
each battle one of these fleets is dispatched, ready for the next battle. after they've fought, the ships return to the guardian battlefortess. And a new fleet is dispatched.
attack/life: 0/500
manpower: 750
researchtime: 3 d
buildingtime: 16 h
human-technology
needed research:
leadership
battle details:
modifies AP/LP by 0/-100 of 1 ship of any ship-type in the enemy fleet in the same class
battlemessage: "guardian battlefortress destoys ... ships"
(battle engine syntax: mod,enemy,1,this,all,+,0,-100,guardian battlefortress destoys)
fights
(battle engine syntax: f)
creates 100 defensor fighter in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "guardian battlefortress dispatches ... ships"
(battle engine syntax: create,self,100,stay,defensor fighter,guardian battlefortress dispatches)
creates 100 defensor drone in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "guardian battlefortress dispatches ... ships"
(battle engine syntax: create,self,100,stay,defensor drone,guardian battlefortress dispatches)
creates 20 storm guardian in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "guardian battlefortress dispatches ... ships"
(battle engine syntax: create,self,20,stay,storm guardian,guardian battlefortress dispatches)
creates 4 warden in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "guardian battlefortress dispatches ... ships"
(battle engine syntax: create,self,4,stay,warden,guardian battlefortress dispatches)
defensor fighter (class 1 ship)
a small craft, dispatched from a guardian battlefortress for defensive operations.
it is armed with a small rapid-firing laser, which is only powerful enough to damage fighter sized ships. it also carries a small number of smart missiles, which are programmed to seek and attack class 2 sized ships.
after the battle has been thought, the defensor fighter returns to the guardian battlefortress.
invented by Araith. of Min`Taur
attack/life: 0/1
manpower: 1
researchtime: 1 d
buildingtime: 12 h
human-technology
battle details:
fights
(battle engine syntax: f)
modifies AP/LP by 0/-1 of 1 ship of any ship-type in the enemy fleet in class 1
battlemessage: "defensor fighter defends in class 1: ... ships"
(battle engine syntax: mod,enemy,1,1,all,+,0,-1,defensor fighter defends in class 1
modifies AP/LP by 0/-1 of 1 ship of any ship-type in the enemy fleet in class 2
battlemessage: "defensor fighter defends in class 2: ... ships"
(battle engine syntax: mod,enemy,1,2,all,+,0,-1,defensor fighter defends in class 2
after the fight of each subbattle of your class 4, but only once (if there are more ships doing the same effect) it recycles all defensor fighters in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: event,4,recycle,self,all,1,defensor fighter)
defensor drone (class 1 ship)
an automated drone, accompanying a defensor fighter, which is dispatched from a guardian battlefortress.
it is unarmed and programmed to screen its fighter, serving as a first line of defense. because the technology is not optimal, the drone does not allways succeed. when its fighter is shot, the drone becomes a mere useless object, untill reprogrammed and assigned to a another defensor fighter.
after the battle has been fought, the defensor drone returns to the guardian battlefortress, either with its fighter or alone.
attack/life: 0/1
manpower: 1
researchtime: 1 d
buildingtime: 12 h
human-technology
battle details:
fights
(battle engine syntax: f)
after the fight of each subbattle of your class 4, but only once (if there are more ships doing the same effect) it recycles all defensor drones in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: event,4,recycle,self,all,1,defensor drone)
storm guardian (class 2 ship)
a medium sized craft, dispatched from a guardian battlefortress for defensive operations.
it is armed with a powerful fusion cannon, which does considerably more damage than the regular destroyer armament. the storm guardian is low on armour though, relying on tactics and offensive capabilities to survive.
when the battle is over, the storm guardian return to its bay in the guardian battlefortress.
attack/life: 15/8
manpower: 12
researchtime: 1 d
buildingtime: 12 h
human-technology
battle details:
fights
(battle engine syntax: f)
after the fight of each subbattle of your class 4, but only once (if there are more ships doing the same effect) it recycles all storm guardians in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: event,4,recycle,self,all,2,storm guardian)
warden (class 3 ship)
a large vessel with excellent defensive capabilities, dispatched from the guardian battlefortress.
it has sturdy armour, advanced deflector shields using the most advanced technology from the kanzillian college. and a simple holographic device, which is only capable though of confusing the enemy temporarily.
to fit in the deflector shield matrices a part of the batteries have been removed, decreasing the offensive capablilities of the warden. but that is of minor concern, as the primary goal is defending the rest of the fleet.
when the battle is over the warden returns to guardian battlefortress.
attack/life: 50/120
manpower: 90
researchtime: 1 d
buildingtime: 12 h
human-technology
battle details:
fights
(battle engine syntax: f)
after the fight of each subbattle of your class 4, but only once (if there are more ships doing the same effect) it recycles all wardens in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: event,4,recycle,self,all,3,warden)
I wonder what you think about it. _________________ Poetry first, sausage later.
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Tweety 2nd Rear Admiral

Joined: 11 Feb 2003 Posts: 192
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Posted: Wed Jun 01, 2005 4:45 pm Post subject: |
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I didnt go through all the text, but if I understand you right, you'd like to have the ultimate defensive ship. A ship that defends your class 4 as long as its destroyed?
Because all classes are assigend with ships in every new battle, the only possibilities to destroy the Battlefortress are Mantis and Doomstar. That would make it a bit too powerful in my opinion.
Also the manpower of the Battlefortress is 700, the cumulative manpower of the created class 1-3 ships is 860. That means you create additional manpower. Not a problem at all, but what if the ships are transferred to other fleets? |
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WilliamWallace Admiral

Joined: 02 May 2005 Posts: 893
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Posted: Thu Jun 02, 2005 12:32 pm Post subject: |
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tweets, ua re right that it is quite powerfull.
but u cant transfer them. All ships that are left retreat to the fortress and before the battle starts, the new ones come out. |
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Posted: Thu Jun 02, 2005 7:57 pm Post subject: |
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And it does defend the c4 as long as it is not destroyed. When it is destroyed, it can't any longer create new ships every battle.
Which isn't more than logical. It isn't some Nanite device which splits up into a lot of small pieces (like the Troika or the Carrier), but a fortress which dispatches ships.
If you read the battle details, you see that each class4 combat, the Battlefortress creates a new number of ships. And at the same time all ships the Battlefortress created the previous battle, so which have fought in the current battle, recycle themselves.
And it are only a few ships. They won't kill much, just fend the enemy of.
You'll always have the choice: do you want to spend quite some mp to be sure your c4 is safe, or do you prefer to spend that mp on normal offensive ships.
So I think it's balanced enough.
Btw, admin, if I manage to get the needed credits, should I request these ships officially, or don't I even need to bother myself with it? _________________ Poetry first, sausage later.
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Tweety 2nd Rear Admiral

Joined: 11 Feb 2003 Posts: 192
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Posted: Fri Jun 03, 2005 10:45 am Post subject: |
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That means all the ships are created in the class 4 battle and recycle in the class 4 battle. Well, that makes it very useful  |
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Posted: Sat Jun 04, 2005 9:18 pm Post subject: |
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Ty.
If it's accepted, I probably won't use it myself since I play Kazuuula. But the idea suddenly occured to me. I'm glad others like it too. _________________ Poetry first, sausage later.
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Posted: Tue Jun 14, 2005 10:35 am Post subject: |
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Admins, will I still have to request the rest of the ships? Is there any chance the ships will come in play? _________________ Poetry first, sausage later.
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kamekaze6 Admiral


Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Tue Jun 14, 2005 12:06 pm Post subject: |
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araith incase u didn t notice tweety was being sarcastic, these ships will be created in class 4 battle and recycle in that same battle. i think it should be done like a plague ship so that these ships are created after the class 4 battle..
i personally don t like it i m afraid it s just too much. and it is also vulnerable to a swank fleet with added cruisers incase no one picked up on that
but i don t care what happens with this ship because i m leaving soon for 2 months. _________________ STFU N00B!!!!111!1!
Click!! |
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Kirby Vice Admiral


Joined: 07 Mar 2005 Posts: 407 Location: @ Home
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Posted: Tue Jun 14, 2005 2:25 pm Post subject: |
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It just is a bad idea _________________ It's a bird, it's a plane......NO!!! It's KIRBY!!
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Wed Jun 15, 2005 12:10 pm Post subject: |
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Araith wrote: | Admins, will I still have to request the rest of the ships? Is there any chance the ships will come in play? |
this post is ok as invention.
you don`t have to invent them all one by one.
we will continue the discussion here |
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Araith Commander


Joined: 16 Mar 2005 Posts: 91 Location: Zwijndrecht, Nederland
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Posted: Wed Jun 15, 2005 8:30 pm Post subject: |
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Well, Kame and Tweety, you miss one thing. The created ships will not just recycle in c4 combat.
It's just like Penguins. If one of them fights, the routine to recycle all ships of the same type after your own c4 fights:
Quote: | after the fight of each subbattle of your class 4, but only once (if there are more ships doing the same effect) it recycles all defensor fighters in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: event,4,recycle,self,all,1,defensor fighter) |
And as they are created when the Battlefortress is actived, they'll only fight the next battle, as c1, c2 and c3 combat are already over.
And every fleet has its weakness. Furthermore, these ships aren't meant as a whole fleet, to win you a battle.
They're just meant to protect your c4 if the rest of the fleet has been shot. But again, every net has mazes.
Kirby, I don't mind you calling other people's creativity shit. But would you mind giving arguments why it is your opinion that one or another idea is shit. It doesn't drop the discussion dead and it helps keeping at least something of a pleasant atmosphere. _________________ Poetry first, sausage later.
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