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flitze
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Joined: 06 May 2002
Posts: 97
Location: Northern Germany

 Post Posted: Tue Jul 30, 2002 10:08 am    Post subject:
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just wanted to say: hey noobs, pls never ever let your prophets stay at home. otherwise it all just blasts off like this!

2002-07-30 07:43:15
XXX fights against the base from XXX at xxx/xxx/xx
30.07 07:42:59 - your fleet arrived

yours: 880 ships
class 1:
100 fighters (1/1)
2 commando-fighters (1/1)
748 interceptors (0/1)
class 2:
24 eagles (2/10)
5 missile-launchers (0/10)
class 4:
1 mothership (0/1000)

--------------------------------------------------------------------------------
enemy: 889 ships
class 1:
62 fighters (1/1)
200 bounty hunters (0/1)
3 commando-fighters (1/1)
400 interceptors (0/1)
10 kamikaze (35/1)
2 prophets (4000/1)
class 2:
100 destroyers (10/10)
50 eagles (2/10)
50 pirate-ships (0/5)
class 3:
10 cruisers (100/100)
class 4:
1 mothership (0/1000)
1 carrier (0/100)
buildings:
1 transwarp-network (0/100)
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:


96 interceptors intercept 192 ships
13 fighters vs 13 interceptors
6 fighters vs 6 bounty hunters
3 fighters vs 3 fighters






69 interceptors intercept 138 ships
1 kamikaze destroys 1 ship
1 commando-fighter destroys 2 ships
1 commando fighter modifies 555 ships
1 atomic explosion destroys whole fleet
1 kamikaze vs 1 interceptor
1 prophet vs 1 interceptor
10 fighters vs 10 interceptors




Losses:
You :
25 fighters
125 interceptors
Enemy :
62 fighters
3 commando-fighters
10 kamikaze
2 prophets
200 bounty hunters
400 interceptors

--------------------------------------------------------------------------------
your class 2 vs enemy class 2:












Losses:
You :
-
Enemy :
100 destroyers
50 eagles
50 pirate-ships

--------------------------------------------------------------------------------
your class 4 vs enemy class 3:












Losses:
You :
-
Enemy :
10 cruisers

--------------------------------------------------------------------------------
your class 4 vs enemy class 4:












Losses:
You :
-
Enemy :
1 mothership
1 shipyard
1 research center
1 transwarp-network
1 carrier

--------------------------------------------------------------------------------
Summary:
your losses:
class 1:
25 fighters
125 interceptors

enemy losses:
class 1:
62 fighters
class 2:
100 destroyers
class 4:
1 mothership
class 2:
50 eagles
class 3:
10 cruisers
class 1:
3 commando-fighters
10 kamikaze
class 4:
buildings:
1 shipyard
1 research center
class 2:
ships:
50 pirate-ships
class 4:
buildings:
1 transwarp-network
class 1:
ships:
2 prophets
200 bounty hunters
400 interceptors
class 4:
1 carrier

score: 5957


actually i like this result but, hmmm, things shouldn´t go on like this.

So: Do Not leave Prophets at home

regards,

flitze

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peace of love
1st Rear Admiral
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Joined: 13 Jan 2002
Posts: 306

 Post Posted: Tue Jul 30, 2002 12:41 pm    Post subject:
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lol, very nice present you got.

@ADMIN: i think there is a bug in this battle report because buildings do not count as "ship" or "part of the fleet". so they should not have been affected by the prophet.
please tell me if i am right or not.

@flitze: very fair that you give that tip to newbees.

@NEWBEES: dont try this at home! :wink:

[ This Message was edited by: peace of love on 2002-07-30 13:42 ]
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Dougster
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Joined: 14 Apr 2002
Posts: 251

 Post Posted: Tue Jul 30, 2002 1:03 pm    Post subject:
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From the manual:
" prophet (4000/1) 150 fanatic warfare

destroys one ship or building but also your whole fleet. it can travel on its own, with warp 1, but it is an easy target, so one fighter can make it explode and destroy your whole fleet in an atomic explosion (it destroys your buildings too, so do not keep it at home) (caution! self destruction!)"


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peace of love
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Joined: 13 Jan 2002
Posts: 306

 Post Posted: Tue Jul 30, 2002 1:08 pm    Post subject:
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ah,

ok, i am sorry i missed that.

so the situation is clear.

maybe there should be some protection mode for neebees to prevent those ship at the own base ??
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Tue Jul 30, 2002 1:44 pm    Post subject:
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there is already a natural protection:
you need fanatic warfare for it which is at the end of the tech tree.

but maybe there should be a warning message when you log in or when the production of the prophet is finished
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SirTaz
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Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Tue Jul 30, 2002 1:44 pm    Post subject:
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Ok there a bug here first off how did flitze
have the attack points to lvl the builds too as i remeber from useing them my self they should have blow up this planet owers whole fleet at the time of flitze's attack on the planets fleet but if i add the attack points up that flitze had in his fleet maybe there was 250 attack points thats if the commando fighter's kicked in and them missile-launchers that shoots a missile (17/1) into class 3 doesn't say class four ship's and yes builds are counted as class four ship's but as it was pointed out they blow up this planet owners whole fleet so how could they get all the build when there was only two prophets so plz somethings wroung with this battle report for it doesn't seem Bal to me.

sorry just saw this in the battle report too

1 commando fighter modifies 555 ships hows this he only had a 100 fighters ? this doesn't add up...


[ This Message was edited by: SirTaz on 2002-07-30 14:48 ]
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Dougster
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Joined: 14 Apr 2002
Posts: 251

 Post Posted: Tue Jul 30, 2002 1:49 pm    Post subject:
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@tazz there is nothing wrong with the br, in your case the prophets blew up your fleet, in this case the prophets blew up the base fleet and the base.
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SirTaz
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Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Tue Jul 30, 2002 2:04 pm    Post subject:
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ok then what about this part of the battle report then 1 commando fighter modifies 555 ships he only had a 100 fighter and i don't see any other fighter in his fleet ?
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Lord Philemon
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Joined: 12 Mar 2002
Posts: 556
Location: Germany

 Post Posted: Tue Jul 30, 2002 2:20 pm    Post subject:
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As far as I know commando fighters don't only modify fighters but also all other class one ships.
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Dougster
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Joined: 14 Apr 2002
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 Post Posted: Tue Jul 30, 2002 2:24 pm    Post subject:
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Would that mean an interceptor killed four ships, that would be cool.
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Lord Philemon
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Joined: 12 Mar 2002
Posts: 556
Location: Germany

 Post Posted: Tue Jul 30, 2002 5:46 pm    Post subject:

commando-fighter (0/1)
if commando-fighter takes its turn, all following fighters get double firepower. but it will destroy all commando-fighters in your fleet, so only one commando-fighter will be active, all others just increase the chance for them to get their turn at all. (caution! self destruction!)

interceptor (0/1)
the interceptor is a special ship to wipe out class 1 ships, but it's useless against ships of other classes. it deals 1 damage to two enemy ships each


As you see the interceptor has no firepower, so you won't have any advantages if you use interceptors together with commando fighters.
But I think they are affected, though.

[ This Message was edited by: Lord Philemon on 2002-07-30 18:49 ]
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