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genolmstead 2nd Lieutenant

Joined: 13 Mar 2005 Posts: 22
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Posted: Sat Apr 09, 2005 3:35 am Post subject: hyper coord ship |
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all right let's give a sane ( maybe ) invention this time. those of you like Weylyn you know what i am talking about. All right, here we go, if you get someone's coords and you don't want them in your alliance you send these hyper coord ships. stats below.
AP/LP
1/2
mp:3
warp: 10
Weylyn, consider this forum a test trial. |
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concour 1st Rear Admiral


Joined: 22 Apr 2004 Posts: 315 Location: Somewhere
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Posted: Sat Apr 09, 2005 4:10 am Post subject: |
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it is a piece of crap _________________ For Death and Honor!!!!!
www.theexiledemipire.com |
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genolmstead 2nd Lieutenant

Joined: 13 Mar 2005 Posts: 22
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Posted: Sat Apr 09, 2005 7:33 am Post subject: okay |
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i figured somone would sat that |
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Weylyn Admiral


Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
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Posted: Sat Apr 09, 2005 12:00 pm Post subject: |
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You have the scout probe to look for coords, it's a lot faster than this. Also we already have flying saucers and scout ships, so we don't need another one. _________________ Join the army, meet interesting people, kill them.
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