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MP bug
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Wierd?
yes
100%
 100%  [ 5 ]
no
0%
 0%  [ 0 ]
Total Votes : 5

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kamekaze6
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Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Tue Mar 15, 2005 3:38 pm    Post subject: MP bug
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5149 of your people are working for your space industry
you have 5148 of your 5148 manpower in use.
wierd, no?
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Skyfreak
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Joined: 30 Aug 2003
Posts: 816

 Post Posted: Tue Mar 15, 2005 4:38 pm    Post subject:
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who cares about 1 lol and its an old story
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kamekaze6
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 Post Posted: Tue Mar 15, 2005 5:23 pm    Post subject:
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i m not complaining they ll be enslaved soon anyway, but it is wierd....
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jazzy
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Joined: 18 Feb 2004
Posts: 1346
Location: Belgium/South Africa

 Post Posted: Tue Mar 15, 2005 5:52 pm    Post subject:
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5102.... Where's the Union Office .... I have a complaint...
5149.... Just 47 people less working for my space industry...
I guess it depends on when you log onto the game...
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Dutchbatter
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Joined: 19 Dec 2003
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Location: Hardenberg, the Netherlands

 Post Posted: Tue Mar 15, 2005 6:06 pm    Post subject:
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I have 5180 workers in my space industry. People like it to work for me. So more want to work at my planet
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Elder
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Joined: 13 Feb 2005
Posts: 349

 Post Posted: Tue Mar 15, 2005 7:43 pm    Post subject:
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I once had 5130 with Brutus, but for a few days i could use 5230. Not that i complained

But Kame, one doesnt matter. But it still is a weird bug. Not bad, just weird
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kamekaze6
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 Post Posted: Tue Mar 15, 2005 8:06 pm    Post subject:
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at one point with this account i had 5500 mp without clone labs, i considered not telling the admin but thought it would be unfair...and besides, the more men u got the more men u can lose, thats why i love it when other ppl build clon labs
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Elder
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 Post Posted: Tue Mar 15, 2005 8:15 pm    Post subject:
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Yeah, i once had some1 who had clone labs and then builded a class1 fleet! I saw it on dsp and i went there with some big cyclopses. And when i saw the BR i couldnt stop laughing. Come'on how stupid are u I smashed 2000 fighters which costed 2 mp bang head bang head bang head bang head bang head bang head bang head bang head bang head bang head Some big points
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Mon Jul 24, 2006 7:48 am    Post subject:
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i think this happens when you have clonelabs and all your mp already used and then you start building a new probe. it counts as one extra mp

i will fix it
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Mon Jul 24, 2006 8:15 am    Post subject:

fixed
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