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tyrant


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SpaceTrace Forum Forum Index » Impossible inventions » tyrant
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 3 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 3 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Feb 11, 2005 10:37 pm    Post subject:
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tyrant (class 3 ship)

a monsterous ship with few equals but can be swamped by lessr ships...


attack/life: 300/550
manpower: 500

researchtime: 4 d
buildingtime: 12 h


nanite-technology
needed research:
gravity

battle details:fights
(battle engine syntax: f)
reduces LP to 0 of 10 ships of any ship-type in the enemy fleet in all classes but some ships are immune against destruction
(battle engine syntax: destroy,enemy,10,all,all)
reduces LP to 0 of 4 ships of any ship-type in the enemy fleet in all classes but some ships are immune against destruction
(battle engine syntax: destroy,enemy,4,all,all)
reduces LP to 0 of 4 ships of any ship-type in the enemy fleet in the same class but some ships are immune against destruction
(battle engine syntax: destroy,enemy,4,this,all)

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Brutus
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Joined: 11 Jan 2005
Posts: 428

 Post Posted: Fri Feb 11, 2005 10:59 pm    Post subject:
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Which ships are immune and which not?
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hell_fire
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Joined: 11 Oct 2004
Posts: 266

 Post Posted: Sat Feb 12, 2005 4:11 am    Post subject:
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it looks to me like you got to much syntex could just be the way i am trying to read it
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Exile
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Joined: 12 Feb 2005
Posts: 17
Location: england

 Post Posted: Mon Feb 14, 2005 11:54 am    Post subject:
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No ship is immune, thats the whole point of it. its about time the game had a ship that could fight on its own.

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hell_fire
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Joined: 11 Oct 2004
Posts: 266

 Post Posted: Mon Feb 14, 2005 12:15 pm    Post subject:
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yes that is true but it would almost deffeat the entire purpose of having an actual fleet

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Elder
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Joined: 13 Feb 2005
Posts: 349

 Post Posted: Mon Feb 14, 2005 12:39 pm    Post subject:
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Long live the mycelloids: Reconstructors!

Goodbye to this ship. Still a nice invention, but not worth adding it. Sorry to the inventor, but i think this is the truth
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Exile
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Joined: 12 Feb 2005
Posts: 17
Location: england

 Post Posted: Tue Feb 15, 2005 3:35 pm    Post subject:
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yea your right, i just designed it to kick ass.
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kandos-
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Joined: 18 Oct 2004
Posts: 649
Location: England

 Post Posted: Tue Feb 15, 2005 6:50 pm    Post subject:

so many people design ships for their own purpose, but to get a ship into the game it has to be balanced, it has to have equal good points and bad points, and it has to be useful to everyone...



greetz
Martini


~ Totaly Total Ownage ~

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