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Flying soucer as MS
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Czar Petar
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Joined: 01 Feb 2005
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 Post Posted: Fri Feb 11, 2005 1:45 am    Post subject:
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@Guido
my production was finished
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Skyfreak
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Joined: 30 Aug 2003
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 Post Posted: Fri Feb 11, 2005 2:20 am    Post subject:
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thats nasty to attack a 0004
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Killer-instinct (NL)
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 Post Posted: Fri Feb 11, 2005 2:23 am    Post subject:
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Yep its true, you just have to move the penguins to a fleet with flyijng saucer, I use that tacktick all the time, and later you pickup the penguins and FC with your MS. It's a very usefull tactick, because the Penguins dont recycle for just one fighter or something like that

greetz.
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Skyfreak
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 Post Posted: Fri Feb 11, 2005 2:56 am    Post subject:
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then the penguin should recycle even if there is no class 4 battle

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Brutus
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Joined: 11 Jan 2005
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 Post Posted: Fri Feb 11, 2005 10:57 pm    Post subject:
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Yeah it would be more balanced. They are allready much stronger then normal class1 ships
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Guidop
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Joined: 30 Nov 2004
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 Post Posted: Sat Feb 12, 2005 1:19 am    Post subject:
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there is no bug

you can move ships between moving fleets if they are at the same place and this is used also on other fleets

manual says penguin recycles ather class 4 fight so if there is no class 4 fight than it will not recycle
how about penguins at base as 2 defense or third on a seperate fleet without MS
is used also but nobody complains about that

FC has a warp field for itself so if you add penguins or watever it stops flying
so if youre close enough you are already in sight of the planet and on the battlefield

so i see no bug

i saw bugs in using this tactic at ST
you move youre penguins to FC fleet and than immidiate send the other fleet away
what happens the fleet sended away mostly in my case just 1 MS has the first battle and gets destroyed thats a nice bug moving away and having battle before the fleet that stops

also the time flipping around battle time so that even if you send a fleet 3 minutes later it still has the first battle and as you know you plan what fleet to attack first or secound and third

another bug
i logged in again
look at my fleet and at my DSP readings
and see after renewing the view of DSP its clear to go on with the penguin attack and just after moving penguins 2 minutes before attack i see 5 minutes later a BR and damn there a class 1 class 2 and class 3 so the reading even taken is the same second don't show whats realy there
i saw things like this happen twice in my battles and if you say he there is something gona okay thats recycle just in time but that and just looking at DSP reding and 1 second later a fleet wich was on planet is immidiate 1 coord away

damn a bug again

so tere are more people using this tactic and i just can complement them on having creative thoughts and trieing to find new tactict wich will be strong

so there the message try to find a new tactic wich looks like a bug but isn't

and if you get this recycling after the first battle they have tere will be no need for penguins than i just use kamikaze and loose 2 but have more attack power

its a nice trick against others classes but you have to battle them out first

but thks for giving away this tactic now everybody who reads the forum is gonna use it

damn got to find something new

and not thks for that i spend a lot a hell of a lot time in it finding nice tactics and you just fucked 1 up

damn damn damn you





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Connor McCloud
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Joined: 15 Jun 2004
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 Post Posted: Sat Feb 12, 2005 1:39 am    Post subject:
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@Guido why did you wanted to attack an Empty base
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Connor McCloud
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 Post Posted: Sat Feb 12, 2005 1:46 am    Post subject:
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Going for quick scores , to bad it didn't work out you planned

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Grolsch
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Joined: 06 Dec 2004
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Location: Enschede

 Post Posted: Sat Feb 12, 2005 1:16 pm    Post subject:
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Quote:

On 2005-02-10 14:02, Grolsch wrote:
The oter is also because you are not at his base but mostly you are at 0.40 sectors (= 40 ly = 40 * 365 * 3600 * 3.00E5 km) from it. And the rule is that the fs can only provide warp for itself so it should stop at that point. But since that is not implemented, it is rounded off and you at the base. So it is a bug in the form that you travel (maximum of) 15 minutes illegal (by warp 5)


@Guidop

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Guidop
Lieutenant Commander
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Joined: 30 Nov 2004
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 Post Posted: Sat Feb 12, 2005 1:34 pm    Post subject:
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why course he kept running with his fleet from 1 coord to another coord to stay away from another fleet i had there and i just wanted to test it and if youre scared of fighting just the ships they are more points than just base
you can get me a little mad so i decide if you don't wanna fight i attack youre base

so he was maybe a little a lot chickenshit

i folowed him for at least 5 jumps to other coords and also could attack his base on that time but didn't

everybody want to take points and if they don't want to fight whats left in this game and finaly i decided well if you don't fight get lost i take the base but how is the reaktion on the real bug of DSP who don't show what he got
and trhe time flipping just before batteling

cause this topic is about bugs

and since the beginnig of this game the rounding off of coords is always used why is this a bug suddenly
course people use it and can have an avantage you just don't like
and were do you have this only in fighting more fleets at that place and if youre further away than 12H the production time so is really a small avantage

and this doesn't make the penguins unbalanced in my opinion
and fore the easy point i didn't have enough penguins to destroy his base way to less caurse he also got defense array and thats what i wanted to destroy i hed 1300 and for the base you need 1750 penguins and in addition for the defense array some and the transwarp again some penguins and you got to count the lost becouse of the defense array so of planet basching was no way

and easy points also not just at max could destroy the DA




greetz

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dark rider of zonnetje

and if you think it would be an unfair action youre wrong
i i wanted to destroy his base it would be easy just like yours
you want proof of this let me know

fools

[ This Message was edited by: Guidop on 2005-02-12 13:47 ]
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Sat Feb 12, 2005 1:36 pm    Post subject:

we changed it:

it is not possible anymore to move non-warp-ships into a fleet with self containing warpdrive
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