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communication interception probe
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SpaceTrace Forum Forum Index » Impossible inventions » communication interception probe
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 2 ]
it needs some changes but it is a good invention
25%
 25%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
25%
 25%  [ 1 ]
Total Votes : 4

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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Tue Feb 08, 2005 11:17 pm    Post subject:
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communication interception probe (probe)

the communication interception probe is a probe that will intercept all alliance round messages that are given to the player in which the probe orbits.
because it is only alliance round messages that are intercepted, no persoanl messages will be intercepted.

because of the advanced technology in this probe, the warp is slow.
a member of the alliance will not know if his messages are being intercepted.
finally, a scambler probe will cause this machine to blow up.


scanradius: 2

speed: warp 3

researchtime: 3 d


needed research:
dark tactics

battle details:
battle engine syntax:

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promethius2
Admiral
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Joined: 02 Jun 2004
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 Post Posted: Wed Feb 09, 2005 9:17 pm    Post subject:
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Hmmmm, well, since it only gathers alliance round messages it might be good.
But i think it should only be acive for 24 hrs once it reaches its destination.
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goldinage
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 Post Posted: Wed Feb 09, 2005 10:16 pm    Post subject:
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nope it should last till it gets hit with a scrambler probe but they would have to constinaly have a scrambelar probe at there base and there should be a thing in your base that if hq invaders launch troops and take a flag its link gets destroyed and it just blows up or goes into the palnets orbit and kills somthing like a ship.
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promethius2
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 Post Posted: Thu Feb 10, 2005 1:53 pm    Post subject:
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Goldinage, that really makes no sense.

_________________
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Hobbes: What's misunderstood about you?
Calvin: Nobody thinks I'm a genius.
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admin
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 Post Posted: Tue Jul 26, 2005 7:38 am    Post subject:
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it would make alliance round messages useless
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mjx1
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 Post Posted: Tue Jul 26, 2005 12:40 pm    Post subject:
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i think it is good for alliance warfare but thee must be a way too combat it too make it completely balanced perhaps some sort of scrambler?
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promethius2
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Location: Éire

 Post Posted: Tue Jul 26, 2005 1:22 pm    Post subject:

This topic has been brought up many times and the arguments are laways the same:


Pro:
1. This probe is fookin' cool.
2. It makes the game more realistic because in real war messages are intercepted.
3. It only reads alliance round messages so no persoanl information will be viewed.


Con:
1. An alliance of friends could send personal information to one another.
2. The victim of this probe will not know that the messages are being viewed, so he/she will not be able to destroy the Probe.
3. The alliance round message will become useless, players will simply message everyone individually rather than send an A.R.M.

My view:
Firstly, I beleive that players SHOULD be informed when their allaince round messages are being viewed.

However, there is just too much controversy over this probe.
I honestly do not beleive that we can add this to the game, make it successful, and not have anyone complain about it.

So sorry, it does not get my vote.
_________________
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Hobbes: What's misunderstood about you?
Calvin: Nobody thinks I'm a genius.
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