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trap
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SpaceTrace Forum Forum Index » New Technology Inventions » trap
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this vote will decide about the future of this invention:
this can be added to the game
66%
 66%  [ 4 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
33%
 33%  [ 2 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Feb 03, 2005 6:40 pm    Post subject:
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trap (class 3 ship)

this ship has no weopons of such only waits untill it gets fired upon. when this happens ists over charged reactor causes the whole ship the explode causing a mamouth emp pulse allied ships know the frequency of this pulse and so are not affected by it


attack/life: 0/101
manpower: 100

researchtime: 1 d
buildingtime: 12 h


kazuuula-technology
needed research:
emp technology

battle details:fights
(battle engine syntax: f)
jams 100 ships in the enemy fleet in class 3 and you get back the initiative
battlemessage: "trap initiated jamming jams"
(battle engine syntax: jam,enemy,100,3,trap initiated jamming ,n)
self destructs!
(battle engine syntax: sd)

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Jort
Admiral
Admiral


Joined: 06 Jan 2005
Posts: 1264
Location: Amsterdam

 Post Posted: Thu Feb 03, 2005 7:13 pm    Post subject:
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I think this is a good idea.
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Lord Jürgen
Vice Admiral
Vice Admiral


Joined: 06 Jan 2005
Posts: 457
Location: Papendrecht, Holland!!!!!!!

 Post Posted: Thu Feb 03, 2005 7:13 pm    Post subject:
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funny idea, a bit strong though, but it works when class 3 is going to fight so it'll be good when ya look at mp.

I like it

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goldinage
Captain
Captain


Joined: 22 Dec 2004
Posts: 120
Location: IN,USA

 Post Posted: Fri Feb 04, 2005 5:20 pm    Post subject:

raise mp and give other races some firepower like this.
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