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su-37


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SpaceTrace Forum Forum Index » New Technology Inventions » su-37
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
40%
 40%  [ 4 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
60%
 60%  [ 6 ]
Total Votes : 10

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tec_server
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Jan 24, 2005 1:33 am    Post subject:
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su-37 (class 3 ship)

this ship is a last resort ship that is basically a bigger doom star that wont let you lose any points when it self-destructs. the only minor drawback is this: you can only research and build it when you reach 97.5% evolution.


attack/life: 50/100
manpower: 2500

researchtime: 2 d
buildingtime: 12 h



battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 99999 ships of any ship-type in the enemy fleet in all classes, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,99999,all,all)

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5th special forces
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 Post Posted: Mon Jan 24, 2005 1:37 am    Post subject:
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I like it, but the mp should be a little lower considering a doom star's mp is only 2300. nvm it seems fine considering it takes out ALL ships.
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DarthMother
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 Post Posted: Mon Jan 24, 2005 1:47 am    Post subject:
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What is the offort if you only can use it when you reach 97.5% of your evolution... I think there will be no much profit in it... I say no
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maverick
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 Post Posted: Mon Jan 24, 2005 4:44 am    Post subject:
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I too say nay.
Those at 97.5% evolution are vets and don't need a doomstar that doesn't lose points by selfdestructing. By having this ship that near the end of the round, there will just be mass chaos everywhere. Everyone will attack everyone else's base, therefore everyone's base would be attacked. Sure they would destroy other bases, but theirs would be also. All the points gained from these battles would just return the players to their normal rank. Nothing would really be gained at that point, this is a rediculous invention.

The Maverick
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Dutchbatter
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 Post Posted: Mon Jan 24, 2005 10:53 am    Post subject:
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why lowering MP? It cost only 200 mp more than a doom, but will take c4 too.

But i really don't see the use of this ship. We have already a doomstar, is enough.

So NO
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Brutus
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 Post Posted: Mon Jan 24, 2005 1:55 pm    Post subject:
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NO!
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mdellis
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 Post Posted: Mon Jan 24, 2005 2:05 pm    Post subject:
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I know new people like to go out with a bang, literally, but this is a daft idea. Every month or so we have this same type on invention come up and all the time is shit. If you haven't made an impression on ST throughout the game then thats youre problem! We dont need an UBER ship going round every time someone reaches the end of their account. I say no.

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promethius2
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 Post Posted: Mon Jan 24, 2005 2:12 pm    Post subject:
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No! Too powerful, and as somebody said back there, there would be utter havoc at the end of evo.

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Lord Jürgen
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 Post Posted: Mon Jan 24, 2005 6:03 pm    Post subject:
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No, your score will be resetted at that time, so the only thing you cna do is annoy 1 player, stupid invention

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goldinage
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Joined: 22 Dec 2004
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 Post Posted: Tue Jan 25, 2005 11:45 pm    Post subject:
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i say raise mp and make a ship that can destroy this easily.
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silent1
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 Post Posted: Wed Jan 26, 2005 11:53 pm    Post subject:
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umm...

researchtime: 2 d
buildingtime: 12 h

at 97.8% evolution

you wouldnt even have enough time to deploy it if you even finish building it.
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hell_fire
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 Post Posted: Thu Jan 27, 2005 4:13 am    Post subject:
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it also does not take out your fleet as well so that could leave some major oppertunity for a person attacking. so if anything i think that it may need some more man power.

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hell_fire
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 Post Posted: Thu Jan 27, 2005 4:14 am    Post subject:
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oo and do not forget that the way it sounds like it would also wipe out the class four buildings causeing another need of more man power or a change in that

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kandos-
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 Post Posted: Thu Jan 27, 2005 5:21 pm    Post subject:

that some good shit, i like it....
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