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shock ship
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SpaceTrace Forum Forum Index » New Technology Inventions » shock ship
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this vote will decide about the future of this invention:
this can be added to the game
8%
 8%  [ 1 ]
it needs some changes but it is a good invention
16%
 16%  [ 2 ]
i will post the needed changes here
16%
 16%  [ 2 ]
no good try another one
58%
 58%  [ 7 ]
Total Votes : 12

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Jan 23, 2005 10:09 pm    Post subject:
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shock ship (class 2 ship)

class 2 ship that attacks 750 ships. class 1 ships attacked only.
http://www.scifi-meshes.com/coolhand/modelpics/COLUMBIA_01.jpg

thats the picture i couldnt put in



attack/life: 0/5
manpower: 350

researchtime: 2 d
buildingtime: 18 h


nanite-technology
needed research:
advanced tactics

battle details:
modifies AP/LP by 0/-2 of 750 ships of any ship-type in both fleets in class 1
(battle engine syntax: mod,both,750,1,all,+,0,-2)

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KEPcH
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 Post Posted: Sun Jan 23, 2005 10:11 pm    Post subject:
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Yeah, this really is.... useless?
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goldinage
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 Post Posted: Tue Jan 25, 2005 11:43 pm    Post subject:
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Kepch its not useless it just needes a little touch up first instead of attak make it destroy 750 class 1 ships and if you think it needs its mp raised for that raise it to 400 and bring up defense to about 10
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hell_fire
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 Post Posted: Tue Jan 25, 2005 11:47 pm    Post subject:
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still as kepch said the ship is useles and i also think that it is way to strong and needs some major draw back
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DarthMother
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 Post Posted: Wed Jan 26, 2005 3:09 am    Post subject:
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It IS useless LOL, nice try
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5th special forces
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 Post Posted: Wed Jan 26, 2005 3:20 am    Post subject:
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it does have its potential. it does need better abilities, but things can be changed.
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hell_fire
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 Post Posted: Wed Jan 26, 2005 4:38 am    Post subject:
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no offense but as i see it the ship has very little potential cause if you add more effects to it the more powerful it becomes needing even more draw backs.....as it is right now it needs a drawback right now. so the ship at this point is utterly useless and has 4 to none potential and that is out of 100 not ten of 5 out of 100

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Weylyn
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 Post Posted: Wed Jan 26, 2005 7:17 am    Post subject:
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There -is- a drawback. It kills 750 c1 in BOTH fleets.

But I agree it's useless...

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hell_fire
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 Post Posted: Wed Jan 26, 2005 12:30 pm    Post subject:
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yes but as with other ships of its kind you can just ignore the class and not put anything in it so that is why i say there is no draw back
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DarthMother
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 Post Posted: Wed Jan 26, 2005 2:49 pm    Post subject:
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that's true indeed hellfire still useless
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Death_killer
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 Post Posted: Wed Jan 26, 2005 3:31 pm    Post subject:
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Basically the ship is overpowered and it is similiar to the spectre (not exactly alike) but its not needed
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Dutchbatter
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 Post Posted: Wed Jan 26, 2005 4:42 pm    Post subject:
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if we introduce this ship, noone will use the spectre.
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Guidop
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 Post Posted: Wed Jan 26, 2005 4:56 pm    Post subject:
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its way to powerfull this way there should be a ship thats immune against it
or 2
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Brutus
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 Post Posted: Wed Jan 26, 2005 5:42 pm    Post subject:
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Yep, dont throw away the spectre

Solution: make ships that allready exist
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Brutus
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 Post Posted: Wed Jan 26, 2005 6:17 pm    Post subject:
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lol, make ships that dont allready exist
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hell_fire
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 Post Posted: Wed Jan 26, 2005 11:00 pm    Post subject:
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so we have all agreed that the ship is useless and has no right to be even an idea of a ship for spacetrace unless there is something that draws back even further

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kandos-
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 Post Posted: Thu Jan 27, 2005 5:24 pm    Post subject:

yes that is EXACTALY what i was thinking at the instant i read your message, exactly
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