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kandos- Vice Admiral
Joined: 18 Oct 2004 Posts: 649 Location: England
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Posted: Sun Nov 07, 2004 11:04 am Post subject: |
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i suspect this guy of being a multi:
he has similar names:
Honk Of Bonktopia and
Bonk Of Honktopia (what a numptie!!!!)
yesterday one logged off and the other logged on(hmmmmmm)
and i have had attacks on from both players with similar fleet make ups and at the same time which led to the destruction of my defensive array!!!!!
i say we take him off the game.
its not fair that respectable players scores suffer due to the admins utter incopmetence to take multis off the game...
and im not the only one!!!
Kill all Multis |
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kandos- Vice Admiral
Joined: 18 Oct 2004 Posts: 649 Location: England
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Posted: Sun Nov 07, 2004 11:24 am Post subject: |
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your base fights against fleet 1 from Honk of Bonktopia at ***/***/**
22.10 00:09:54 - the enemy fleet arrived
yours: ships
class 4:
buildings:
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)
enemy: 115 ships
class 1:
34 fighters (1/1, 1 MP)
class 2:
50 destroyers (10/10, 8 MP)
class 3:
30 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)
summary:
enemy losses:
-
your losses:
class 4:
buildings:
1 shipyard
score: -500
22.10 11:15
your base fights against fleet 1 from Bonk of Honktopia at ***/***/**
21.10 00:52:48 - the enemy fleet arrived
yours: 55 ships
class 1:
23 fighters (1/1, 1 MP)
class 2:
10 destroyers (10/10, 8 MP)
20 eagles (2/10, 4 MP)
class 3:
2 cruisers (100/100, 60 MP)
class 4:
buildings:
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)
enemy: 114 ships
class 2:
69 destroyers (10/10, 8 MP)
class 3:
44 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)
summary:
your losses:
class 1:
23 fighters
class 2:
20 eagles
10 destroyers
class 3:
2 cruisers
enemy losses:
class 2:
23 destroyers
class 3:
3 cruisers
score: 61
22.10 11:15
your base fights against fleet 2 from Honk of Bonktopia at ***/***/**
22.10 00:09:54 - the enemy fleet arrived
yours: ships
class 4:
buildings:
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)
enemy: 37 ships
class 3:
36 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)
summary:
enemy losses:
class 3:
1 cruiser
your losses:
class 4:
buildings:
1 defensive array
score: 60
THIS is proof that this guy is a multi...
after these battles and previous ones with him my score went from 3000 to 1500. he is nothing but a cheat and a liar.
[ This Message was edited by: kandos- on 2004-11-07 11:51 ] |
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jazzy Admiral
Joined: 18 Feb 2004 Posts: 1346 Location: Belgium/South Africa
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Posted: Sun Nov 07, 2004 12:31 pm Post subject: |
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It seems we are going to have consider multi's same as a virus and take care of it ourselves...I, too, am under attack my a multi and I know that this is being done to keep me from fighting HSA's...I don't want to fight Multi's, I want to fight HSA's !!!
We'll work out something for these virus's don't worry Kandos, soon we will come up with a brilliant anti-multi plan and we are going to have loads of fun killing account by account ok!!!
Turiana |
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kandos- Vice Admiral
Joined: 18 Oct 2004 Posts: 649 Location: England
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Posted: Sun Nov 07, 2004 1:07 pm Post subject: |
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good lad turina. if you get any ideas or for that matter anyone for killing multis. post it here... my idea... a new alliane dedicated to the destruction of multis, but an unofficial one so we can still have our in game aliances...
_________________ chuck norris would Totaly Own this galaxy! |
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jazzy Admiral
Joined: 18 Feb 2004 Posts: 1346 Location: Belgium/South Africa
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Posted: Sun Nov 07, 2004 2:08 pm Post subject: |
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multi account to hold off the multi attacks LOL hahahahahaha...OH OH OH Kidding ok...hehehe
....Thinking....and soon as I have an idea, I'll scream and shout ok!!!
Meanwhile...the people find Wolfpac guilty of spacetrace crimes, and therefore...punishment shall be dealt out...by the people...for the people...of spacetrace.
Long Live Spacetrace.
LOL
Turiana |
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mjx1 Admiral
Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Sun Nov 07, 2004 4:10 pm Post subject: |
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these multies are getting easier and easier to track every day |
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