View previous topic :: View next topic |
Author |
Message |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Fri Aug 20, 2004 4:36 pm Post subject: |
|
|
how about a selective targeting. this means an effect only occurs if the target ships has less/more/equal mp/lp/ap than a specific value.
for example:
a ship that can only target ships with lp (ap/mp) less then 50 |
|
Back to top » |
|
 |
Runemaster 1st Lieutenant


Joined: 06 Jul 2004 Posts: 39
|
Posted: Fri Aug 20, 2004 7:52 pm Post subject: |
|
|
sounds very interesting.
But wouldn't you get a lot of fleets that don't fight because they don't have good targets |
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Fri Aug 20, 2004 8:23 pm Post subject: |
|
|
it is no problem to balance that.
for example:
class 1 ; 2/1 ; 1 mp ; can only target ships with lp less than 20
|
|
Back to top » |
|
 |
Guest
|
Posted: Fri Aug 20, 2004 9:19 pm Post subject: |
|
|
Sounds interesting...
Perhaps Spacetrace could ellaborate, do a few examples...
Maybe it would make and interesting addition to the game. |
|
Back to top » |
|
 |
mackman Vice Admiral

Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
|
Posted: Fri Aug 20, 2004 11:16 pm Post subject: |
|
|
Are you saying that you cant kill class 3 with class 1 anymore?like killing cruisers with bountyhunters or fighters?If thats what you are talking about I dont like it!
Yes please explain more because I might be getting the wrong message.
[ This Message was edited by: mackman on 2004-08-21 00:18 ] |
|
Back to top » |
|
 |
KEPcH Vice Admiral

Joined: 14 Jul 2003 Posts: 487
|
Posted: Sat Aug 21, 2004 2:04 am Post subject: |
|
|
I think it would be a new technology. The example would be a class 1 ship that could indeed not attack class 3. Or a cheaper appollo-kind to wipe out eagles and other low-mp-class2-ships would be nice. |
|
Back to top » |
|
 |
JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
|
Posted: Sat Aug 21, 2004 2:53 pm Post subject: |
|
|
Quote: |
On 2004-08-21 00:16, mackman wrote:
Are you saying that you cant kill class 3 with class 1 anymore?like killing cruisers with bountyhunters or fighters?If thats what you are talking about I dont like it!
Yes please explain more because I might be getting the wrong message.
[ This Message was edited by: mackman on 2004-08-21 00:18 ]
|
No he means an extension to the current battlesyntax.
This allows you to make more powerful ships for less targets in order to give it a reasonable mp.
|
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Sat Aug 21, 2004 4:40 pm Post subject: |
|
|
i programmed a lighweight version , i works like this:
if the targeted ship has less/more/equall the selected value the rest of the modifier will not be executed.
the modifier look slike this:
select,[ship_attribute],[less/more/equal],[value] / rest of modifier
________________
example
1.
select,mp,less,40/f
if the target has an mp of less then 40 this ship will fight
2.
f/select,race,equal,3/sd
this ship fights, but if the target is a eray ship it will self destruct
3.
select,needed_tec,equal,fanatic warfare/destroy,1,this,all
if the target is a fanatic wearfare vessel it will be destroyed
................
hey .. this is fun isn't it ???
[ This Message was edited by: spacetrace on 2004-08-21 17:43 ] |
|
Back to top » |
|
 |
Runemaster 1st Lieutenant


Joined: 06 Jul 2004 Posts: 39
|
Posted: Sat Aug 21, 2004 6:13 pm Post subject: |
|
|
This sounds like fun. It could generate a lot of new ships. |
|
Back to top » |
|
 |
Weylyn Admiral


Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
|
Posted: Sat Aug 21, 2004 9:23 pm Post subject: |
|
|
This sound interesting. I look forward to adding some of these deathblow-class ships to my fleet.
_________________ Join the army, meet interesting people, kill them.
WoC-leader |
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Sat Aug 21, 2004 11:36 pm Post subject: |
|
|
i hope for new inventions soon. it is implemented in the game but not in the ship constructor.
just invent ships and put all needed info into the description, i can edit the modifiers if needed.
|
|
Back to top » |
|
 |
admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
|
Posted: Sun Sep 12, 2004 2:56 pm Post subject: |
|
|
it is in the ship constructor now.
you can invent new ships with these features |
|
Back to top » |
|
 |
Runemaster 1st Lieutenant


Joined: 06 Jul 2004 Posts: 39
|
Posted: Sun Sep 12, 2004 3:02 pm Post subject: |
|
|
Lets see what this will bring us |
|
Back to top » |
|
 |
|