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torpedo corvete mk2
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SpaceTrace Forum Forum Index » New Technology Inventions » torpedo corvete mk2
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this vote will decide about the future of this invention:
this can be added to the game
25%
 25%  [ 1 ]
it needs some changes but it is a good invention
50%
 50%  [ 2 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
25%
 25%  [ 1 ]
Total Votes : 4

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tec_server
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 Post Posted: Mon Jul 12, 2004 12:56 pm    Post subject:
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torpedo corvete mk2 (class 2 ship)

this ship is equiped with showave torpedo, and fires to enemy class 3.


attack/life: 0/10
manpower: 45

researchtime: 1 d
buildingtime: 14 h


e-ray-technology
needed research:
holo technology

battle details:
creates 1 shockwave torpedo in your own fleet in class 3
battlemessage: "torpedo launched"
(battle engine syntax: create,self,1,3,shockwave torpedo,torpedo launched,n)
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BladeTech
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 Post Posted: Mon Jul 12, 2004 4:51 pm    Post subject:
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why does it say in your own class 3?

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darklim
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 Post Posted: Mon Jul 12, 2004 4:53 pm    Post subject:
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I think it create something like a torpedo
But i think it like the Warcruiser

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Lord Lou
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 Post Posted: Tue Jul 13, 2004 7:57 am    Post subject:
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Well, battle syntax is copied from missle launcer. it crates one torpedo in your fleet, that will fight against one class 3 ship.

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BladeTech
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 Post Posted: Tue Jul 13, 2004 4:14 pm    Post subject:
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so why is this ship better than missile-launcher? b/c it costs more hahahahahaha

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steven1982
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 Post Posted: Tue Jul 13, 2004 4:27 pm    Post subject:
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It is better then the missile launcher because of this:

Quote:
shockwave torpedo (class 3 ship)

this torpedo, emits a strong shokwave. it always activates near 1 class 3 ship. and it destroys it, causing impulse drive to emplode


Greets

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BladeTech
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 Post Posted: Tue Jul 13, 2004 4:30 pm    Post subject:
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hmm ic...i guess its ok but it could be too strong cuz it'll completely destroy a class 3 right?

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 Post Posted: Tue Jul 13, 2004 4:31 pm    Post subject:
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Yes it does, i think it is to strong, with that low mp

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 Post Posted: Tue Jul 13, 2004 4:33 pm    Post subject:
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yea. but do cruisers have torpedo interception?

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 Post Posted: Tue Jul 13, 2004 4:35 pm    Post subject:
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Yes they do, but i don't think they will work against this torpedo, cause it acts like a ship, because it is allready deployed by a class 2 ship.
I think it is a to strong weapon anyway.

Greets

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 Post Posted: Tue Jul 13, 2004 4:36 pm    Post subject:
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does the missile launcher work the same way?

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 Post Posted: Tue Jul 13, 2004 4:37 pm    Post subject:
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oh and warcruiser too?

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 Post Posted: Tue Jul 13, 2004 4:46 pm    Post subject:
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well missile launcher works the same, warcruiser not, a cruiser's torpedo defense system works good against warcruisers

greets

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Lord Lou
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 Post Posted: Tue Jul 13, 2004 6:53 pm    Post subject:
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idea is to have class 2 that will kill one class 3 ship.
mp could be higher like 50 or 60.
insted of oblirate, it could be another modifier, so class 3 ship is still reconstrutable



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 Post Posted: Wed Jul 14, 2004 4:00 pm    Post subject:
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i agree that the mp should be higher but thise ship is still pretty powerful, able to take out a class 3.

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 Post Posted: Wed Jul 14, 2004 4:01 pm    Post subject:
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oh and i just realized that it can take out any class 3's, even dreads, for only 45 mp? thatz a bit too powerful for a class 2 ship

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 Post Posted: Wed Jul 14, 2004 4:08 pm    Post subject:
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and deathadder ain't powerfull?
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 Post Posted: Wed Jul 14, 2004 4:21 pm    Post subject:
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for a deathadder to work, you need to clean out 2 entire classes first, this thing (if activated in class 2) works immediatly. the mp can stay the same, but then i think it needs some kind of drawback, dunno what that should be though.

an mp between 50 and 60 would be enough aswell.

maybe it is an idea to make the cruiser torpedo interception system work on this ship, so you'll need two torpedo's to take out a cruiser, and for other class 3 just one torpedo, i think dread has interception aswell (not entirely sure).

Greets

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[ This Message was edited by: steven1982 on 2004-07-14 17:24 ]
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 Post Posted: Wed Jul 14, 2004 7:34 pm    Post subject:
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it s a class 2 mine layer

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 Post Posted: Thu Jul 15, 2004 2:12 am    Post subject:

Quote:

On 2004-07-14 17:21, steven1982 wrote:
for a deathadder to work, you need to clean out 2 entire classes first, this thing (if activated in class 2) works immediatly. the mp can stay the same, but then i think it needs some kind of drawback, dunno what that should be though.

an mp between 50 and 60 would be enough aswell.

maybe it is an idea to make the cruiser torpedo interception system work on this ship, so you'll need two torpedo's to take out a cruiser, and for other class 3 just one torpedo, i think dread has interception aswell (not entirely sure).

Greets

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[ This Message was edited by: steven1982 on 2004-07-14 17:24 ]

dreadnought (class 3 ship)
this universal battleship was built to deal with every battlesituation. in addition to its normal shot it destroys 25 class 1 and 5 class 2 ships, send out a shockwave that deals one damage to 100 enemy ships and it has a torpedo-interception-system




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