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war missle
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this vote will decide about the future of this invention:
this can be added to the game
40%
 40%  [ 4 ]
it needs some changes but it is a good invention
40%
 40%  [ 4 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
20%
 20%  [ 2 ]
Total Votes : 10

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Jun 02, 2004 12:27 am    Post subject:
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war missle (class 4 ship)

this ship goes on a one way trip with 1 purpose, to destroy everything. this ship is one you use in wars against your enemy. it will clear 1 enemy fleet with no points won or lost.


attack/life: 0/1
manpower: 2000


speed: warp 1
(can only establish a warpfield for itself)
researchtime: 1 d 12 h
buildingtime: 18 h


kazuuula-technology
needed research:
improved targeting

battle details:recycles 5000 ships of any ship-type in both fleets in all classes, the targets are removed from the fight, but no points are won or lost.
battlemessage: "war-missle destroyes enemy fleet.(no points won or lost)"
and: "war-missle destroyes your fleet.(no points won or lost) ... ships"
(battle engine syntax: recycle,both,5000,all,all,war-missle destroyes your fleet.(no points won or lost),p,war-missle destroyes enemy fleet.(no points won or lost))
fights
(battle engine syntax: f)
self destructs!
(battle engine syntax: sd)
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doomstar
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Joined: 06 May 2004
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 Post Posted: Wed Jun 02, 2004 6:38 am    Post subject:
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Are you absolutely certain that the ship will recycle instead of self-destruct? The syntax seems a bit confusing for me.

Interesting ship. Imagine the an enemy with only 1 fleet, you recycle his entire base defense and came in with Penguine.

That is also a problem because with an enemy with multiple fleets, you might hit his fleet that only has 1/1/1/1 instead of his 1000/100/10/1.

I think the ship is balanced, but I am interested in hearing other people opinions.

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LaddyApple
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Joined: 21 Apr 2004
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 Post Posted: Wed Jun 02, 2004 11:02 am    Post subject:
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I made this ship but im not sure if syntax is right..the triggers are a little new to me.

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Many fleets will fall,
But at the end,
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blackmagic
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 Post Posted: Wed Jun 02, 2004 2:36 pm    Post subject:
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Isn't this a little like the prophet, but a at some disadvantage?
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LaddyApple
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 Post Posted: Wed Jun 02, 2004 2:50 pm    Post subject:
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nothing like the prophet
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Dutchbatter
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 Post Posted: Wed Jun 02, 2004 3:00 pm    Post subject:
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It is not something like a prophet. A prophet destroys 1 ship/building completely.

This ship is a good idea, but i think the battle syntax is not correct. But with the right battle syntax this ship is ok.

I think it is balanced too. It will only recylce class 1, 2 and 3 ships, isn't and no points will be winn or lost. So you can clean up a fleet and with your second fleet you can go for the buildings. You can not score much than. So in this sort of fights you can max score 1000 points. And you have a risk if you meet 2 or more fleets. So i think this ships is good with the correct battle syntax.
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Dutchbatter
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 Post Posted: Wed Jun 02, 2004 3:04 pm    Post subject:
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But this ship must not have self destruct, only recycling of it self.
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JaM
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 Post Posted: Wed Jun 02, 2004 3:11 pm    Post subject:
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No it should self destruct. Else you have a free ship to whipe out class 1. Less mp and sd.

Let's say 500 mp.
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doomstar
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 Post Posted: Wed Jun 02, 2004 5:18 pm    Post subject:
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I am for recycle, since you already commit 1000 mp to build the ship anyway, that will reduce your attacking force by 20%.

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Dutchbatter
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 Post Posted: Wed Jun 02, 2004 5:41 pm    Post subject:
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1000 mp, no 2000 mp.

So you have only 3000 mp left to build a fleet. To wipe out all buildings, you need about 2000 penguins. You need 320 mp for a ms. So not much mp left to build other ships. So this is a fleet setup for only 1 attack and than you have to rebuild.

When you meet 2 fleets, than you can not even fight without loosing points.

When it has SD, less players will use it, just like the mantis. So i think recyle is better than SD with less mp.
Otherwise you are sure you loose 500 mp, than i and most others will use an other tactic, so with other words, we don't need that ship.

If it recyles, there is more change people will use it.
With SD you can score only 500 mp in a perfect battle. Than i will not take a risk to loose 500 mp.
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Weylyn
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 Post Posted: Wed Jun 02, 2004 5:52 pm    Post subject:
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Good ship, it would allow you to attack heavily guaded positions because you can erase an enemy fleet so your allies can attack the others.

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doomstar
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 Post Posted: Wed Jun 02, 2004 7:53 pm    Post subject:
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Add the ship!!!!

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blackmagic
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 Post Posted: Wed Jun 02, 2004 8:22 pm    Post subject:
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LOL!! My bad i meant the doomstar. Teh only difference is that this has less MP and doesn't require a ship to move it. Hmmmm..... fair? Let me think on it some more....
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JaM
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 Post Posted: Wed Jun 02, 2004 8:23 pm    Post subject:
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No the 500 points would be a pay to get those ships so easily away. This ship does something a lot of people want. Get rid of large class 1 fleet. Mostly in his class 2 of class 3 is not much left. It is kind of an insurance: pay 500 (or less) points to get class 1 wiped out. I would say this is an fair deal. And it is not about how many people would use it, it is about how balanced the invention is. And every advantage should have a disadvantage. And if you pay only 500 mp, then you have more over the other setups.
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blackmagic
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 Post Posted: Wed Jun 02, 2004 8:28 pm    Post subject:
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Now that i think about it. Definetly not good if you have more than one person attacking a guy. Think about it. Of one guy to send one ship with no risk at somebody makes the game too easy. You don't need no strategy. Just send a ship and there. Furthermore!!! I say stick to the doomestar, where there is at least some risk involved. right?
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LaddyApple
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 Post Posted: Wed Jun 02, 2004 10:18 pm    Post subject:
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This ship is perfectly fair..neither fleets will loose points.. and it is easyily blockable, 1 fighter can make this thing go off and there is the end of it

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Many fleets will fall,
But at the end,
The true warrior will prevail.
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doomstar
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 Post Posted: Wed Jun 02, 2004 11:27 pm    Post subject:
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@Blackmagic, that is the reason why you need multiple fleets, or alliance member to help support your base in time of need.

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blackmagic
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 Post Posted: Thu Jun 03, 2004 12:45 am    Post subject:

Some people aren't in an alliance. Sure one fighter can make it go off, but who really carries one fighter in a fleet? Sure i use multiple fleets, but one is always my main fleet. If someone was to attack me, i'll still be helpless. Come on! Look at my alliance! I'm the only player

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