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this vote will decide about the future of this invention: |
this can be added to the game |
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70% |
[ 7 ] |
it needs some changes but it is a good invention |
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20% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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10% |
[ 1 ] |
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Total Votes : 10 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Mar 30, 2004 9:56 am Post subject: |
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stungun (class 1 ship)
fires a pulse missile into class 3, ending the class 3 battle.
attack/life: 0/1
manpower: 60
researchtime: 1 d
buildingtime: 12 h
kazuuula-technology
needed research:
emp technology
battle details:fights
(battle engine syntax: f)
creates 1 pulse missile in your own fleet in class 3
battlemessage: "pulse missile launched ... ships"
(battle engine syntax: create,self,1,3,pulse missile,pulse missile launched)
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glenmorangie Midshipman
Joined: 30 Mar 2004 Posts: 3
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Posted: Tue Mar 30, 2004 10:18 am Post subject: |
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it's cool |
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masterp 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Tue Mar 30, 2004 10:23 am Post subject: |
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if the enemy has c1 c2 c3 c4 in his fleet and you too! the missile will launched during the c1 fight in c3!
So my question is will the missile end the c3 battle before it starts! or how could i understand it?
Greets |
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Tue Mar 30, 2004 11:09 am Post subject: |
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Same question of me. How will it end the class 3 battle, if the class 3 battle isn't start?
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The Stalker Captain

Joined: 04 Feb 2004 Posts: 101
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Posted: Tue Mar 30, 2004 12:57 pm Post subject: |
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Well the missile is fired into class 3.
It ends the battle when it gets its turn.
I had a lot of thoughts about this ship/s Originally I thought perhaps class 2 for the launch ship, but then, I thought class one might be more interesting.
Another option was to have a missile just jam one ship, but, I thought of that as a secondary option, its really the concept of a jammer being fired up into class 3 that I wanted. |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Wed Mar 31, 2004 9:33 pm Post subject: |
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i thinks is like a canon or a misile luncher, but we already have dominator and plasma pod, and those ships havn't sd but pulse has it |
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mackman Vice Admiral

Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Thu Apr 01, 2004 4:38 am Post subject: |
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Sounds like a good Idea it gets my vote! |
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Apr 01, 2004 1:25 pm Post subject: |
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its a good idea, but do u think its a little cheap in term of manpower? ending the class 3 battle cud b REALLY effective. |
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panzerfaust Commander

Joined: 13 Mar 2004 Posts: 85
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Posted: Thu Apr 01, 2004 5:00 pm Post subject: |
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I do have to agree its quiet cheap and easy, and it reminds me of other ships, like kamikaze, allthough it is easy that the stungun misses its effect. But for now, i don't think it should be added to the game, it is too simple.
_________________ As I am as grand as He, and He is as small as I |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Apr 02, 2004 3:45 am Post subject: |
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you can't reject a ship by her simple function... the bulk fighter is a simple ship and it is on the game... otherwise all ships inevented have to be the simplest possible, always is better if the ships has a simple function,
anybody listened to me? we already have the plasma pod, so we DO NOT need this kind of ships. |
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