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ir4s Captain

Joined: 10 Nov 2003 Posts: 125
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Posted: Sat Mar 06, 2004 11:12 pm Post subject: |
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I've seen a lot of inventions and i thing the most common mistake is to invent such ship that does pop corn. Well i think this is work because when you have a ship that can do everything and destroy a hole fleet, about inventing a ship, being humble is the thing that more sense does, have 1 ship with such nice and small hability that makes game more strategic is more valuated that a ship that destroys 100 class 1 10 class 2 and 1 class 3 i think, makes more sense and makes people think a little bit more.
_________________ Fragger by nature, planet ruler by choice, Linux user, of course! |
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ir4s Captain

Joined: 10 Nov 2003 Posts: 125
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Posted: Sat Mar 06, 2004 11:16 pm Post subject: |
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Inventing a new hability is even better than inventing a ship, so what i propose is to do a new section in the new ships and inventions, not for ships but for habilities, for instance jamming, self-destruct, etc.
_________________ Fragger by nature, planet ruler by choice, Linux user, of course! |
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Posted: Sun Mar 07, 2004 9:12 pm Post subject: |
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how about a ship that has a 50:50 chance of hitting like a destroyer but with 6 mp and has 50%chance of hitting this mixed with other syntax could allow you to build more ships but then you have a chance of missing |
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kamekaze6 Admiral


Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Sun Mar 07, 2004 9:15 pm Post subject: |
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that was me by the way
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