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deep planetarry probe
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SpaceTrace Forum Forum Index » Impossible inventions » deep planetarry probe
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this vote will decide about the future of this invention:
this can be added to the game
27%
 27%  [ 3 ]
it needs some changes but it is a good invention
9%
 9%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
63%
 63%  [ 7 ]
Total Votes : 11

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Jan 17, 2004 7:55 pm    Post subject:
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deep planetarry probe


this probe is desined to deactivate all class 1 and 2 ships for 2h
then after 3h it self distructs killing 1/2 if all class 1 ships and sever/cut/disrtoy any probes at bace or otherwise.

the probe can be deactivated if a probe is produced on the planet it is on including yours

races: all
buildtime: 6h


scanradius: 1

speed: warp 9

researchtime: 5 d


needed research:
final exploration

battle details:
battle engine syntax:
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Weylyn
Admiral
Admiral


Joined: 19 Jan 2004
Posts: 691
Location: The Netherlands

 Post Posted: Sun Jan 25, 2004 9:47 pm    Post subject:
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To strong.
I also think that probes should be for exploration ONLY. not for fighting, it unbalances the game.

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Ransack
Commander
Commander


Joined: 30 Dec 2002
Posts: 86
Location: venezuela

 Post Posted: Mon Jan 26, 2004 6:14 pm    Post subject:
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why always post a imposible invntion like this... is too strong, when you create something think this: if i were my enemy with this probe what i would do?...

a probe use is see planets, fleets moves or ships, a probe is not a doomstar...

so you can with this probe destroy 1/2 of all class 1 of the all players on the coords and you dont lose mp or points... 6 hrs of production...

too strong
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masterp
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Mon Jan 26, 2004 6:26 pm    Post subject:

yep it's too strong! i vote no!


Greets
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