View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
16% |
[ 1 ] |
it needs some changes but it is a good invention |
|
0% |
[ 0 ] |
i will post the needed changes here |
|
0% |
[ 0 ] |
no good try another one |
|
83% |
[ 5 ] |
|
Total Votes : 6 |
|
Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
|
Posted: Wed Feb 04, 2004 2:54 am Post subject: |
|
|
energy absorber (class 2 ship)
this ship has no firepower but has stronger shielding.
attack/life: 0/20
manpower: 2
researchtime: 1 d
buildingtime: 12 h
e-ray-technology
needed research:
advanced tactics
battle details:
battle engine syntax:
|
|
Back to top » |
|
|
Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
|
Posted: Wed Feb 04, 2004 2:57 am Post subject: |
|
|
Strike 2!!!!
Now, why don't u copy that orginal.
Same race
0/50 ap/lp
10 mp
_________________ Duke Lou
MoC of 9 |
|
Back to top » |
|
|
Ransack Commander
Joined: 30 Dec 2002 Posts: 86 Location: venezuela
|
Posted: Wed Feb 04, 2004 3:00 am Post subject: |
|
|
lol
why not emp 50 enemy vessels and cost 1 mp
|
|
Back to top » |
|
|
Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
|
Posted: Wed Feb 04, 2004 3:06 am Post subject: |
|
|
the point is to make class 2 flamingo. I can't event, and somebody is going around it... |
|
Back to top » |
|
|
Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
|
Posted: Wed Feb 04, 2004 5:36 pm Post subject: |
|
|
i think we havent to hold the calc button, that is worng, my tank has 4 mp¿? please that is so cheap, and lou you are wrong, cuz if u want an original, that will be
0ap/50 lp 13,3 mp so 13 or 14, i think will be good if the lp are 42 or 49, 42 will be best cuz is perfect vs eagles and wasp, if the eagles dont have ay wasp, the enemy fleet need 21 eagles exactly, with wasp need 6 eagles, so the ship can be reconstrcut by the minor... u can put from 41 lp to 50 lp but i think the mp have to be 13 or 14 |
|
Back to top » |
|
|
Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
|
Posted: Wed Feb 04, 2004 5:38 pm Post subject: |
|
|
the point isnt create a flamingo class 2, beacuse also we have a mosquito so could be mosquito class 2 but also NO, we want a class 2 ships with a great shield, and alot of defense points... |
|
Back to top » |
|
|
Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Wed Feb 04, 2004 9:01 pm Post subject: |
|
|
@Lou - E on kvo kaza, I on ne znae
/crude translation -> "Well, what he just said, even he doesn't know" /
So, you don't want to create a mosquito for class2, nor a flamingo for class2, you just want to have a class2 with strong shielding and no firepower... Yep... Even YOU don't know what you just said
_________________
_____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons
[ This Message was edited by: Metody I The Evil on 2004-02-04 21:06 ] |
|
Back to top » |
|
|
Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
|
Posted: Thu Feb 05, 2004 3:14 am Post subject: |
|
|
i am writing english and also understanding it.. so i want to say, if anyboy want a flamingo class 2 -> 0ap/50lp 13 mp,
if u want a mosquito class 2-> 0ap/30ap 8mp
but those types of ships isnt good, because the flamingo isnt laike the mosquitoe, why? because the cuantity of ships u can do in their classes, u cant do more than 50 flamingos and also more than 5000 mosquitos,
50<5000 so depend of the numbers of ships
i suposse the ship have to be 0ap/40lp 3 mp or 0/35(30) 2mp |
|
Back to top » |
|
|
BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
|
Posted: Thu Feb 05, 2004 4:22 am Post subject: |
|
|
i understand the idea. however the mp should be more. also lp should be more. the mosquito has 3 times normal class 1 lp. the flamingo has 5 times more (i think). correct me if i'm wrong plz. i'm too layz to check |
|
Back to top » |
|
|
Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Thu Feb 05, 2004 9:13 am Post subject: |
|
|
Rubens, I didn't question your english skills, if you didn't get it, it was a joke about the thing that if something has all of the characteristics of a mosquito or of a flamingo for class2... Never mind...
And, I think that you found out the equation to get the MP correct... so:
5000 mosquitoes
x class2
50 flamingos
It's 500, so the MP should be 10
And, LP.
class1 - 3lp
class2 - xlp
class3 - 500 lp.
So, it should be 40.
So, 0/40 10 MP is balanced in comparison with the other classes
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
|
Back to top » |
|
|
The Stalker Captain
Joined: 04 Feb 2004 Posts: 101
|
Posted: Thu Feb 05, 2004 9:22 am Post subject: |
|
|
But is it needed? |
|
Back to top » |
|
|
Tofu Commander
Joined: 07 Sep 2003 Posts: 78
|
Posted: Thu Feb 05, 2004 9:52 am Post subject: |
|
|
@The Stalker:
Sure, we need it to weaken class 1 and to strengthen class 3 (especially the apollo fleets). For the same reason we need a class 2 flamingo, we need a mobile repair bot in class 3. Let´s make all classes equal! |
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Thu Feb 05, 2004 4:50 pm Post subject: |
|
|
If you make all classes equal most of the fun is away. If you gonna copy all ships to another class make something with it Not only an adjustment of ap/lp.
|
|
Back to top » |
|
|
ir4s Captain
Joined: 10 Nov 2003 Posts: 125
|
Posted: Thu Feb 05, 2004 7:03 pm Post subject: |
|
|
I think most of you should go back to elementary school and learn some math and others some english... |
|
Back to top » |
|
|
Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Thu Feb 05, 2004 7:28 pm Post subject: |
|
|
Yeah, and I need some social skills as well... Though I wouldn't go to kindergarden again, thank you very much
P.S. And not only I need the social skills, now do I?
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
|
Back to top » |
|
|
|