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harvester
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SpaceTrace Forum Forum Index » Impossible inventions » harvester
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
14%
 14%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
85%
 85%  [ 6 ]
Total Votes : 7

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Nov 09, 2003 5:07 pm    Post subject:
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harvester (class 3 ship)

this ship harvests energy from it surrounding environment during the class 1 and class 2 battles. when it is its turn to attack it releases the energy in a nuclear state. wiping out near to 1000 ships in class 1, 2, and 3


attack/life: 0/500
manpower: 2088

researchtime: 3 d
buildingtime: 18 h


e-ray-technology
needed research:
gravity

battle details:
multiplies AP and LP by 0/0 of 1000 ships of any ship-type in the enemy fleet in class 1;2;3 but some ships are immune against destruction
(battle engine syntax: destroy,enemy,1000,1;2;3,all)
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kamekaze6
Admiral
Admiral


Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Sun Nov 09, 2003 5:12 pm    Post subject:
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the admin have said that they don t want anymore mass destruction ships and why is this shipe-ray when they have the doomstar. one word USELESS

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Metody I The Evil
Admiral
Admiral


Joined: 26 Dec 2002
Posts: 1243
Location: Bulgaria

 Post Posted: Sun Nov 09, 2003 5:21 pm    Post subject:
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Oh brother... The kill-all-that-moves-and-don't-loose-any-points ships are back... Why do I have the feeling, that soon, the MP-increase inventions, will be back, as well?

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mackman
Vice Admiral
Vice Admiral


Joined: 15 Jan 2003
Posts: 597
Location: Orlando, Florida

 Post Posted: Sun Nov 09, 2003 5:31 pm    Post subject:
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Who keeps making these stupid ships?Eray already has a spectre and a doomstar they are good enough!This ship s***s!

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[ This Message was edited by: mackman on 2003-11-09 17:35 ]
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Nov 09, 2003 5:56 pm    Post subject:
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I want a ship with 6000 lp and 5500 ap who's has trigger_0_destruct, trigger_0_hit and a blast command. It only has to cost 1 mp. Oh and it has to have a cloaking device. Not forgetting that it can travel at 100 warp. Can you make such a ship admin?

And because I am mycilloid it has to be mycilloid. Anyone helping me with the name?

I think this ship will best fit in class 1 (so it can attack all classes )
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case
Captain
Captain


Joined: 06 Nov 2003
Posts: 140
Location: London, UK

 Post Posted: Sun Nov 09, 2003 6:04 pm    Post subject:
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one word LAME

why do ppl make thease
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Fri Nov 14, 2003 9:51 pm    Post subject:

Because invincible ship don't exist

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