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this vote will decide about the future of this invention: |
this can be added to the game |
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50% |
[ 2 ] |
it needs some changes but it is a good invention |
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50% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 4 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Nov 08, 2003 12:07 am Post subject: |
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probe fooler (class 4 ship)
a high speed ship designed to confuse deep scan probes as it shows as 2000/100/10/1 fleet
attack/life: 0/1
manpower: 200
speed: warp 10
(can only establish a warpfield for itself)
researchtime: 1 d
buildingtime: 12 h
e-ray-technology
needed research:
holo technology
battle details:fights
(battle engine syntax: f)
recycles itself in your own fleet in class 4, the targets are removed from the fight, but no points are won or lost.
battlemessage: "the decoy retreats home ... ships"
(battle engine syntax: recycle,self,1,4,itself,the decoy retreats home)
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sat Nov 08, 2003 1:04 am Post subject: |
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I like it but maybe a little more mp.Like 500 or so.
_________________ SBR A former -TO- empire member. |
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Liderant 1st Rear Admiral
Joined: 26 Aug 2003 Posts: 273 Location: Venezuela
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Posted: Sat Nov 08, 2003 1:07 am Post subject: |
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I like the ship, but I agree with mackman too.
It needs more mp! |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Sat Nov 08, 2003 1:30 pm Post subject: |
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A lookalike of this ship: jammer
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