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multiple owned planets!


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Dragonspawn
1st Lieutenant
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Joined: 23 Aug 2003
Posts: 35

 Post Posted: Sun Aug 24, 2003 9:43 pm    Post subject:
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now, it would be SOOOOOO cool if we could take over the prewarp planets (or specially made neutral) and build a twg on them or anything, and of course they can be taken and retaken. itl add a whole knew 'fun' to the game!
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Mon Aug 25, 2003 4:05 am    Post subject:
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Bad idea
The TransWarp Gate is an defensive building
Used to you ally can travel more faster and help you

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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Aug 25, 2003 6:44 am    Post subject:
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I don't see the use of putting a TWG on a prewarp planet anyway. But take and taking planets adds besides the 'fun' the 'expansion' element. And this game isn't about expansion, but about strategy.
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Dragonspawn
1st Lieutenant
1st Lieutenant


Joined: 23 Aug 2003
Posts: 35

 Post Posted: Mon Aug 25, 2003 5:11 pm    Post subject:
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Use your imagination! ok so the TWG was a bad idea, but what about putting some defenive building wich attacks nearby fleet or something else on the planets, My point has nothing to do with the TWG just the ability to take over new planets
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Aug 25, 2003 5:18 pm    Post subject:
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I don't want to take over new planets.
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Emperorslui
Ensign
Ensign


Joined: 22 Jun 2003
Posts: 8
Location: de klompedragers Dutch

 Post Posted: Mon Aug 25, 2003 6:43 pm    Post subject:
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its great that was my id to and i like it
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Zamprano
Lieutenant Commander
Lieutenant Commander


Joined: 07 Mar 2003
Posts: 68
Location: Caracas, Venezuela

 Post Posted: Mon Aug 25, 2003 7:24 pm    Post subject:
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the objective of the game is to attack enemies with allys if there's any and deffend your planet (strategy). NOT TO TAKE NEW TERRITORIES (expansion). there are to basic things wich you can't do in this game:
1. Expand your territories
2. Get more man power (except with clone labs)

by the way: what do you mean with a "whole neew fun to the game". what kind of fun?
having to deal with enemies everywhere, because they keep moving around until you've got no idea where the hell they are???
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Aug 25, 2003 7:48 pm    Post subject:
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Quote:

On 2003-08-25 19:43, Emperorslui wrote:
its great that was my id to and i like it



I think you are the only 2 people here who thinks it will improve SpaceTrace.
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Aug 26, 2003 12:54 am    Post subject:
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The expansion suggestion are a lot
But this game don't change

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Dragonspawn
1st Lieutenant
1st Lieutenant


Joined: 23 Aug 2003
Posts: 35

 Post Posted: Tue Aug 26, 2003 10:13 am    Post subject:
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so whats wrong with expanding? I think itl be great and I also think you two are just blaming everything i put on. so BACK OFF!
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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Aug 26, 2003 8:29 pm    Post subject:
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You think that?

This don't improve Space Trace
Because this is an strategy game, not for get more power and destroy the weak.
Is you want expanding games... Go to http://www.agesofwar.com
Is a good expanding game
Be stronger or die...

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Achilles
1st Rear Admiral
1st Rear Admiral


Joined: 22 May 2003
Posts: 333
Location: Wisconsin-USA

 Post Posted: Tue Aug 26, 2003 11:44 pm    Post subject:

Hey, I know. Why not add some more squares to chess, and let people take them over? And, while we are at it, let's get rid of those weak pawns and put some more queens in!

I know this is a smart ass post, but you can see my point
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