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winged-beater
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SpaceTrace Forum Forum Index » All existing Technologies » winged-beater
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tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Aug 24, 2003 1:51 am    Post subject: winged-beater
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winged-beater (class 2 ship)

this ship has a phasing molecular exoskeleton that causes 10 ships around it gain extra shielding, but it will die if it gets shot and causes a molecular disruption that damages the ships around it.


attack/life: 5/10
manpower: 25

researchtime: 2 d
buildingtime: 12 h


kazuuula-technology
needed research:
advanced tactics

battle details:

1. fights
(battle engine syntax: f)
2. modifies AP/LP by 0/+1 of 10 ships of any ship-type in your own fleet in the same class
battlemessage: "winged-beater increases the shielding of 10 ships"
(battle engine syntax: mod,self,10,this,all,+,0,1,winged-beater increases the shielding of 10 ships,n)
3. shuffles all ships in your class 2 that still did not fight
(battle engine syntax: shuffle,self,2)
4. if this ship gets destroyed it modifies AP/LP by 0/-1 of 10 ships of any ship-type in your own fleet in the same class
battlemessage: "wing-beater is destroyed and damages 10 ships"
(battle engine syntax: trigger_destruction@mod,self,10,this,all,+,0,-1,wing-beater is destroyed and damages 10 ships,n)
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Sun Aug 24, 2003 1:53 am    Post subject:
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AHH, Its been a long time since i've invented a ship. I decided to invent a ship for a friend that is kazuuula. Wat do you think. I try to think of how a bug race can increase another's armor, but not copy the cloud cruiser and not be too powerful, so i made a ship that lowers the lp it it get destroyed=)
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Sun Aug 24, 2003 4:38 pm    Post subject:
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If you was to have this ship, 10 ships around it will get +1 lp. The -1 lp has to do with when the ship get destroyed, so combine it with a shield generator and you got a good combo =)
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Wed Aug 27, 2003 6:42 am    Post subject:
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But it takes that 10 lp back with his dead.
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Thu Aug 28, 2003 4:00 am    Post subject:
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Yeah... So the point is try to keep it alive =)
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Sat Oct 09, 2004 12:38 am    Post subject:

Man i'm slow on my reading. I just relized that my ship is on a planet =) I like this ship. Maybe i go get it. Good combo with Troika

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