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bulk fighter squadron
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SpaceTrace Forum Forum Index » New Technology Inventions » bulk fighter squadron
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this vote will decide about the future of this invention:
this can be added to the game
42%
 42%  [ 3 ]
it needs some changes but it is a good invention
14%
 14%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
42%
 42%  [ 3 ]
Total Votes : 7

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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Tue Jul 29, 2003 5:58 am    Post subject:
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bulk fighter squadron (class 1 ship)

this is just a unit of 12 bulk fighter. they have all the same special abillities as a standard individual bulk fighter. the research requirement is the bulk fighter. each bulk fighter can engage a different target or the same target. the only difference between a standard bulk fighter and the squadron is that the squadron has been is refitted with warp drives.


attack/life: 2/48
manpower: 50


speed: warp 4
(can only establish a warpfield for itself)
researchtime: 1 d 12 h
buildingtime: 12 h


mycilloid-technology

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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Jul 29, 2003 12:56 pm    Post subject:
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One fighter don't need warp field...
Except the Prophet

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KEPcH
Vice Admiral
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Joined: 14 Jul 2003
Posts: 487

 Post Posted: Tue Jul 29, 2003 5:43 pm    Post subject:
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Useless!!
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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Tue Jul 29, 2003 7:51 pm    Post subject:
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i think the inventor want say a squadron with 24/48 36 mp or 40 mp and warp 3, with this ship you can destroy all fighters in the base of the enemy without use the mothership`, but if probe is accepted also squadron class 2 and class 3 maybe should existing. And this ship should can divide her points in many enemys exampl 20 blockade runners and 1 of this suadron and this ship can exparcise the ap , the 24 ap transform in 12 enemys blockades and can destroy all
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C.Kork
1st Lieutenant
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Joined: 26 Jul 2003
Posts: 37
Location: Germany

 Post Posted: Tue Jul 29, 2003 8:08 pm    Post subject:
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^^sounds interesting!
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JaM
Admiral
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Tue Jul 29, 2003 8:17 pm    Post subject:
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I think it's interesting, but the warp must go up. Warp 6 or 7. This way it can be use as rescue fleet.

But this ship shoots 12 times in 1 turn. I think this ship should create 12 bulk fighters instead of shoot 12 times.
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Rubens
Admiral
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Joined: 20 Apr 2003
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 Post Posted: Wed Jul 30, 2003 6:02 am    Post subject:
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yes jam i will want say this thanx is a squadron but no unite separate. but to rescue a fleet no... because been too powerfull a ship with a cost of 40 and is a mothership nooo, i say he destroy the class 1 and after you attack. but u re right with warp 6 because7 is much powerfull
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kamekaze6
Admiral
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Joined: 12 Aug 2003
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 Post Posted: Sat Aug 23, 2003 10:43 am    Post subject:
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and if it looses 4 lp it should loose 1 attack
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blackmagic
Admiral
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Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Sat Aug 23, 2003 10:10 pm    Post subject:
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HAHA THis ship makes me laugh. This is not a squadron at all. This is basically one ship. Think about it. Its a ship that fires a whole bunch. Also, isn't a bulk fighter 2/4? That means only one ship out of the 12 is shooting or all of them at shooting once, but as you see if 4 fighters was to shoot only bulk fighter there should be one less bulk fighter in the squarond. Instead you have 1 ship that can stand up against an army and just get a pounding without lossing the ship untill they all get killed. CHEAP!!
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darklim
Admiral
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Joined: 15 May 2003
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Location: Caracas, Venezuela

 Post Posted: Sun Aug 24, 2003 3:14 am    Post subject:
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Is only the overpowered version of the Bulk Fighter

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JaM
Admiral
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Aug 24, 2003 10:29 am    Post subject:

But if you create 12 bulk fighters instead of putting the lp in one ship it will be better:

creates 12 bulk fighters in your own fleet in class 1
(battle engine syntax: create,self,12,1,bulk fighter)

But the warp must be higher than 5
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