Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
artifact carrier 2
Post new topic   Reply to topic
SpaceTrace Forum Forum Index » New Technology Inventions » artifact carrier 2
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
40%
 40%  [ 4 ]
it needs some changes but it is a good invention
30%
 30%  [ 3 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
30%
 30%  [ 3 ]
Total Votes : 10

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Jun 29, 2003 12:42 am    Post subject:
Reply with quote

artifact carrier 2 (class 4 ship)

not a new ship but an old ship revisited. the old ship was never used. in this new configuration the ship allows transfer of ships from one ally to another provided the recipient has free mp.

in this way an ally who cannot build a mantis for example can ask an ally to build one for him.

the major drawback would be that only ships which cannot be researched can be transferred in this way.

i think this combined with the mp thing would render it fairly non multi friendly but useful for allies.there is no suitable modifiers for this ship, but i think they may already exist for the old tech on planets stuff.


attack/life: 0/300
manpower: 500


speed: warp 3
researchtime: 1 d
buildingtime: 16 h


needed research:
science recycle methods
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Lou of East from West
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 372

 Post Posted: Sun Jun 29, 2003 12:50 am    Post subject:
Reply with quote

Nice,

How do you use it?
 Back to top »
View user's profile Send private message
capjbadger
1st Lieutenant
1st Lieutenant


Joined: 27 May 2003
Posts: 32

 Post Posted: Sun Jun 29, 2003 12:54 am    Post subject:
Reply with quote

Hell no. This ship will throw away the very reason there are different races. To be able to combind different different race's ships like this isn't good. And I really don't see how this is "Muti non-friendly". All the multis will just play a couple different races to get access to the whole list of ships to make whatever fleet they want to.
 Back to top »
View user's profile Send private message
Achilles
1st Rear Admiral
1st Rear Admiral


Joined: 22 May 2003
Posts: 334
Location: Wisconsin-USA

 Post Posted: Sun Jun 29, 2003 1:09 am    Post subject:
Reply with quote

I understand where capjbadger is coming from, but I don't think that it is impossible to make this ship work.

A few things I would need to know before I could decide if I like it or not.

1. Do both the dispenser and the recipient need to have this ship in order to pass ships?
2. Is there a limit on how many ships may be given at one time? Maybe this ship could be a one time use ship. After giving a ship (or however many) over you would have to recycle and rebuild your artifact collecter before you can give ships again.
3. Maybe if there was a mp limit, such as stating that you may have no more than 200 mp of non-researchable ships? That would make sure these ships are purely supplimental. It would ruin a lot of the speculation and planning in this game if all the races were blended into one.

If it is a complete pain in the neck to use this ship, only the determined, seasoned players would use it, and they would likely have a purpose in mind.
 Back to top »
View user's profile Send private message Yahoo Messenger ICQ Number
Bogart
Captain
Captain


Joined: 12 Feb 2003
Posts: 144
Location: Round Three

 Post Posted: Sun Jun 29, 2003 1:14 am    Post subject:
Reply with quote

You raise quite valid points, which I will attempt to answer. First however some history. The original artifact carrier, was perhaps the most useless ship ever buildable as although it could carry artifacts from one place to another, admin never got around to creating any artifacts. (What the artifacts were going to be is a mystery also, but, the defense array is an artifact for example. At this time in the game, all tech was transferrable from one ally to another, this was stopped I think because of the multi problem.

Now to your points.

Firstly, the ship only transfers already built ships from one player to the other, the ability to build, is not transferred.

Second the recipient of the ships, has to spend 500 mp on the carrier in order to receive ships, so not only is there no net gain in mp, it actually causes an at least tempory loss of mp.

Thirdly the donator of the ships, loses those ships (although not the mp) and has to rebuild.

So I think given that multis are basically lazy nerds who either want easy points or extra mp, that this ship would require too much effort on their behalf to be much use to them.

As to the point of different races, I take your point but as I said, the tech is not transferrable, only the ship.

I look forward to hearing some more opinions. One of the reasons I put this ship forward was because of all the interest in the trade ship concept.

_________________
Col.(ret.) Bogart.
 Back to top »
View user's profile Send private message
Achilles
1st Rear Admiral
1st Rear Admiral


Joined: 22 May 2003
Posts: 334
Location: Wisconsin-USA

 Post Posted: Sun Jun 29, 2003 1:35 am    Post subject:
Reply with quote

A couple more small questions about the mechanics of the whole thing (Sorry if I ask too many questions here):

You recieve ships under the 500 mp spent on the artifact carrier. Can you only recieve under 500 mp worth of ships, and have to buy more artifact carriers for more? What happens if the artifact carrier is destroyed? Do you lose the ships you recieved,too? Does the artifact carrier have to stay in the same fleet as the recieved ships?

What if you recieved 500 mp worth of ships, and 200 mp worth was destroyed? Could you just "refill" back up to 500 on the same artifact carrier?
 Back to top »
View user's profile Send private message Yahoo Messenger ICQ Number
Bogart
Captain
Captain


Joined: 12 Feb 2003
Posts: 144
Location: Round Three

 Post Posted: Sun Jun 29, 2003 1:39 am    Post subject:
Reply with quote

Well, it is only a concept. The carrier uses up 500mp being built. You can only accept ships if you have free mp, so, for example, if you had 400 free mp, you could accept 400 interceptors. I put no limit on the amount of ships you could recieve,as, whatever it is, you are 500mp short of full mp in any case.

The mp of course could be raised or lowered depending on what people think.

_________________
Col.(ret.) Bogart.
 Back to top »
View user's profile Send private message
darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sun Jun 29, 2003 2:57 pm    Post subject:
Reply with quote

The multies will appear...
With this ship, the multi can make mortal combination.
Like the Doomstar for Nanite.
This can't be accepted.

_________________
The Spam Master of the Spam Alliance
 Back to top »
View user's profile Send private message Visit poster's website
JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Jun 29, 2003 3:11 pm    Post subject:
Reply with quote

What is wrong with the doomstar when it come in nanite's hands?
 Back to top »
View user's profile Send private message Send e-mail
masterp
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Sun Jun 29, 2003 3:33 pm    Post subject:
Reply with quote

bad invention!


Greetings
 Back to top »
View user's profile Send private message
Nuclearmin
Captain
Captain


Joined: 25 Oct 2002
Posts: 132
Location: Germany

 Post Posted: Sun Jun 29, 2003 4:40 pm    Post subject:
Reply with quote

i like it.
 Back to top »
View user's profile Send private message Visit poster's website AIM Address ICQ Number
calgar
Midshipman


Joined: 28 Jun 2003
Posts: 4

 Post Posted: Sun Jun 29, 2003 5:21 pm    Post subject:
Reply with quote

cool idear but theres a few chages in my opinon that should be made

1)shold cost double to crew ships that you recive

2) should only be able to be built by the CoW

3) should be able to pick up ships as well
 Back to top »
View user's profile Send private message
mackman
Vice Admiral
Vice Admiral


Joined: 15 Jan 2003
Posts: 597
Location: Orlando, Florida

 Post Posted: Sun Jun 29, 2003 5:48 pm    Post subject:

Don`t like it!!At least the way it is now you can give a pretty good guess on what someone can build with that you can`t.
 Back to top »
View user's profile Send private message Send e-mail MSN Messenger
Display posts from previous:   
SpaceTrace Forum Forum Index » New Technology Inventions » artifact carrier 2
Post new topic   Reply to topic All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum