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deep avanced probe


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SpaceTrace Forum Forum Index » Impossible inventions » deep avanced probe
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this vote will decide about the future of this invention:
this can be added to the game
22%
 22%  [ 2 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
11%
 11%  [ 1 ]
no good try another one
66%
 66%  [ 6 ]
Total Votes : 9

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Jun 22, 2003 3:08 am    Post subject:
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deep avanced probe

this probe can verify exactly the fleet of other player. says the ships: 123 fighter, 2 lucy device, 4 spectres, 2 apollo crusero 1 dreaghnaut 1 mothership, 1 cloak generator, etc. but this probe have a cost. is of 10 mp


scanradius: 3

speed: warp 10

researchtime: 12 h


human-technology
needed research:
improved field theories

battle details:
battle engine syntax:
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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sun Jun 22, 2003 3:24 am    Post subject:
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Can see all...
This probe like a DREAM
So is a UNBALANCED to this strategic game.
The most important of this game is thinking about fleets.
To create a fleet that is ideal to all battle situations.
So view all ship of you enemy make this game really easy to win.
Who invented this?
Like to be a Venezuelan invention!!!!!

_________________
The best of Dark Caracas is here.
Dark Caracas is the Dark side of Caracas.
The robberies, holdups, assaults, murders. They are common in Dark Caracas.

[ This Message was edited by: darklim on 2003-06-22 04:24 ]
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God
1st Rear Admiral
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Joined: 29 Sep 2002
Posts: 375

 Post Posted: Sun Jun 22, 2003 3:31 am    Post subject:
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I have to agree with darklim, The prob is way to advanced, but with a lil configuration it can be a good posible prob, make the bulding time something like 12 hours for each prob, make the speed warp 1,2 than we can talk about a good possible invntaion

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darklim
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Joined: 15 May 2003
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Location: Caracas, Venezuela

 Post Posted: Sun Jun 22, 2003 3:38 am    Post subject:
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Where the strategy is this are added?

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JaM
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Jun 22, 2003 10:08 am    Post subject:
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And another drawback of this probe is that is human.
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mackman
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Joined: 15 Jan 2003
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Location: Orlando, Florida

 Post Posted: Sun Jun 22, 2003 12:06 pm    Post subject:
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Nah!Don`t like it.Anyway if you want to see someones config you can send a scout or flying saucer.

It`s the not knowing how the battle will turn out that makes this game fun.If you know what your enemy has every time might as well not play.

[ This Message was edited by: mackman on 2003-06-22 13:08 ]
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masterp
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Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Sun Jun 22, 2003 12:18 pm    Post subject:
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i think this invetion is not balanced!

we have to make some changes like that you can only build one of these probes (for your base)for example!!

Greetings

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Jason
2nd Lieutenant
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Joined: 22 May 2003
Posts: 22

 Post Posted: Sun Jun 22, 2003 12:20 pm    Post subject:
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a scout or flying saucer can do that job for low cost.
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Nemesis
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Joined: 03 Jun 2003
Posts: 452
Location: Denmark

 Post Posted: Sun Jun 22, 2003 9:05 pm    Post subject:
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Quote:

On 2003-06-22 13:06, mackman wrote:
Nah!Don`t like it.Anyway if you want to see someones config you can send a scout or flying saucer.

It`s the not knowing how the battle will turn out that makes this game fun.If you know what your enemy has every time might as well not play.

[ This Message was edited by: mackman on 2003-06-22 13:08 ]


I agree with mackman :wink:

[ This Message was edited by: Nemesis on 2003-06-22 22:06 ]
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BladeTech
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Joined: 10 Feb 2003
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 Post Posted: Mon Jun 23, 2003 4:48 pm    Post subject:
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i like masterp's suggestion
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Nemesis
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Joined: 03 Jun 2003
Posts: 452
Location: Denmark

 Post Posted: Mon Jun 23, 2003 8:28 pm    Post subject:

yeah, that's a pretty good idea too
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