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Spectre Bug (team killer)
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SpaceTrace Forum Forum Index » Battle reports » Spectre Bug (team killer)
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coolbomb
1st Lieutenant
1st Lieutenant


Joined: 08 Nov 2002
Posts: 36

 Post Posted: Thu May 29, 2003 5:09 pm    Post subject:
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"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships. it also has a shield against jamming"

i dont know if this is a game bug or a manual bug... this is the first time i use the spectre so i cant tell...

look at this battle report:

yours: 326 ships
class 1:
274 fighters (1/1, 1 MP)
class 2:
50 destroyers (10/10, 8 MP)
1 spectre (0/10, 400 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 1 ship
class 4:
1 mothership (0/1000, 320 MP)

- click here to see the complete battlereport -

summary:
your losses:
class 1:
274 fighters

enemy losses:
-

score: -274

if the spectre also send the shockwave to my own fleet it should be edited in the manual.

"the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships on both fleets. it also has a shield against jamming"

something like that


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coolbomb
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Nuclearmin
Captain
Captain


Joined: 25 Oct 2002
Posts: 132
Location: Germany

 Post Posted: Thu May 29, 2003 5:22 pm    Post subject:
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Spectre affects your own fleet, I made that experience in the last rounds...
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SirTaz
1st Rear Admiral
1st Rear Admiral


Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Thu May 29, 2003 5:48 pm    Post subject:
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well ur right coolbomb

it should, but in last round it did say deals 1 damage to all class 1 ships on both sides so when useing the spectre its best to use a mosquito or a blockade runner and it seems the sporelater is no longer in the ships list so it can't be used, but i do also see that the cost of the spectre is down by 400 mp this round last round it cost 800 mp's to build. and the lp is now down 10 lp less then last round as well and they have limted the number of ships to 1000 befor it would have kill more. so they need to add the words (to a 1000 class 1 ship's on both sides)

spectre
(0/10) 400 – gravity

the spectre emittes a heavy shock wave that deals one damage to 1000 class 1 ships. it also has a shield against jamming
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BladeTech
Admiral
Admiral


Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Thu May 29, 2003 10:42 pm    Post subject:
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aw man. they changed the spectre. i didn't know that. so can you destroy up to 2000 fighters if you had 2 spectres in your fleet?
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SirTaz
1st Rear Admiral
1st Rear Admiral


Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Fri May 30, 2003 1:51 am    Post subject:
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good ? BladeTech it did use to say only 1 can be used at a time in the manual i didn't see it this time.
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masterp
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Tue Jul 01, 2003 10:36 am    Post subject:
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yep!
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Lou of East from West
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 372

 Post Posted: Tue Jul 01, 2003 11:13 am    Post subject:
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So only one can be active? Manual don't say it explicitly.
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masterp
1st Rear Admiral
1st Rear Admiral


Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Tue Jul 01, 2003 11:35 am    Post subject:
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the spectre emitts a shockwave that deals 1 damage to 1000 ships (Class 1) in both fleets!!!!!!!!!!!!!
Read the manual carefully!

Greetings
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Tue Jul 01, 2003 2:15 pm    Post subject:

But the blockade runner is immune for the spectre (and interceptor)
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