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mod-slither


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SpaceTrace Forum Forum Index » New Technology Inventions » mod-slither
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this vote will decide about the future of this invention:
this can be added to the game
71%
 71%  [ 5 ]
it needs some changes but it is a good invention
14%
 14%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
14%
 14%  [ 1 ]
Total Votes : 7

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri May 09, 2003 2:11 am    Post subject:
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mod-slither (class 3 ship)

this is the 3rd stage after the mod-fighter and mod-hunter. this ship directly attacks class sends a shockwave throughout the whole battle field. damaging both sides.


attack/life: 150/120
manpower: 35

researchtime: 1 d
buildingtime: 12 h


nanite-technology

battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 0/1 of 40 ships of any ship-type in both fleets in the same class
battlemessage: "shockwave damages 40 class one ships ... ships"
(battle engine syntax: mod,both,40,this,all,*,0,1,shockwave damages 40 class one ships)
multiplies AP/LP by 1/0 of 10 ships of any ship-type in both fleets in the same class
battlemessage: "shockwave damages 10 class two ships ... ships"
(battle engine syntax: mod,both,10,this,all,*,1,0,shockwave damages 10 class two ships)
modifies AP/LP by -80/-80 of 2 ships of any ship-type in both fleets in the same class
battlemessage: "shockwave damages 2 class 3 ships ... ships"
(battle engine syntax: mod,both,2,this,all,+,-80,-80,shockwave damages 2 class 3 ships)
modifies AP/LP by -250/-250 of 1 ship of any ship-type in both fleets in the same class
battlemessage: "shockwave damages 1 class 4 ship ... ships"
(battle engine syntax: mod,both,1,this,all,+,-250,-250,shockwave damages 1 class 4 ship)
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Mon May 12, 2003 4:10 am    Post subject:

does anyone know if i was supposed to add the shuffle thing?
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