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final battle carrier


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SpaceTrace Forum Forum Index » New Technology Inventions » final battle carrier
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 2 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
25%
 25%  [ 1 ]
no good try another one
25%
 25%  [ 1 ]
Total Votes : 4

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Mar 11, 2004 12:42 am    Post subject:
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final battle carrier (class 4 ship)

this gigantic class 4 ship makes 2000 fighters, 150 destroyers, and 10 cruisers during the battle


attack/life: 0/3500
manpower: 5300


speed: warp 5
(can only establish a warpfield for itself)
researchtime: 3 d 12 h
buildingtime: 15 h


needed research:
clone labs

battle details:creates 2000 fighters in your own fleet in class 1
(battle engine syntax: create,self,2000,1,fighter)
creates 150 destroyers in your own fleet in class 2
(battle engine syntax: create,self,150,2,destroyer)
creates 10 cruisers in your own fleet in class 3
(battle engine syntax: create,self,10,3,cruiser)
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alvadores
2nd Lieutenant
2nd Lieutenant


Joined: 13 Nov 2003
Posts: 27
Location: CaLiFoRnIa in USA

 Post Posted: Thu Mar 11, 2004 12:45 am    Post subject:
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How would you like a carrier-type ship that uses most of your MP and creates many "basic " ships, huh? My second research!!! YAY!
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kamekaze6
Admiral
Admiral


Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Thu Mar 11, 2004 10:53 am    Post subject:
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i only have 4975 mp!!!! too big and what do you defend yur base with hay stacks??? anyway i can build 1 ms 10 cruisers 150 destroyers and 2000 fighters on my own and they fight in the first battle and i can actually bring them back home like this someone will attack it with 2 spectors 15 apollos a few destroyers you r dead!!!. i say no. no offense to the creator cause i don t want to discouracge him

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[ This Message was edited by: kamekaze6 on 2004-03-11 10:55 ]
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alvadores
2nd Lieutenant
2nd Lieutenant


Joined: 13 Nov 2003
Posts: 27
Location: CaLiFoRnIa in USA

 Post Posted: Fri Mar 12, 2004 12:02 am    Post subject:
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AGGG!!! But doesn't the clone lab research give you 10 % more MP?
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sat Mar 13, 2004 6:35 am    Post subject:
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No ships with a cost higher than the normal MP

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noah
1st Rear Admiral
1st Rear Admiral


Joined: 12 Mar 2003
Posts: 271
Location: USA

 Post Posted: Sat Mar 13, 2004 6:40 am    Post subject:

if anyone has less mp than him i dont think they would be able to make this.
4800 mp should be the most you can make a ship be.

yo that green font on gray background is really hard to read.

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