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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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100% |
[ 3 ] |
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Total Votes : 3 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Mar 14, 2003 11:18 pm Post subject: |
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crazymind (class 2 ship)
it breaks enemy code and they fight betwen then. this ship disturbe enemies fleet. How?.. well Erasing or bloking enemy's "attitud code" . So, besides attacking "me" (ie) they'll fight one another, although they have the same Code.
But it will be better it works at first battle, this ship may be selfdestroy
attack/life: 100/100
manpower: 10
researchtime: 1 d
buildingtime: 10 h
mycilloid-technology
needed research:
improved cloaking technology
battle details:
disables the abilities of all
battlemessage: "5"
(battle engine syntax: disable,,5,all.all,disturbingship,np)
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