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this vote will decide about the future of this invention: |
this can be added to the game |
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57% |
[ 11 ] |
it needs some changes but it is a good invention |
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26% |
[ 5 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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15% |
[ 3 ] |
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Total Votes : 19 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Mar 14, 2003 3:01 pm Post subject: |
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hypha (class 2 ship)
like a the grazer and sporator, does nothing in the first battle but at the end of a battle it sends out 10 spores. at the beginning of the next battle the spores hatch and become spore fighters (1/1). at the end of the battle the spore fighters are destroyed and new spores are sent out.
attack/life: 0/10
manpower: 20
researchtime: 2 d
buildingtime: 12 h
mycilloid-technology
needed research:
leadership
battle details:
creates 10 fighters in your own fleet in class 1
(battle engine syntax: create,self,10,1,fighter)
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Fri Mar 14, 2003 5:15 pm Post subject: |
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i like this invention. |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Fri Mar 14, 2003 6:49 pm Post subject: |
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Thats cause you created it, of course you like it, haha |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Fri Mar 14, 2003 9:27 pm Post subject: |
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need more votes or at least replies come on people. |
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Commander Cody Captain
Joined: 16 Feb 2003 Posts: 136
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Posted: Fri Mar 14, 2003 9:48 pm Post subject: |
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The description does not match the syntax though.
it may actually be too powerful, I would have to think about it a lot. As it stands it creates ten fighters when it gets its turn not at the end of the battle. |
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Thomas_DeLonge 2nd Lieutenant
Joined: 03 Feb 2003 Posts: 25 Location: Houston, Texas
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Posted: Fri Mar 14, 2003 10:00 pm Post subject: |
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this can be added to the game... i liked |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Fri Mar 14, 2003 10:57 pm Post subject: |
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ok yeah this was my first one so i didn't know how to get it to create at end of battle.
they can change it right? |
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Commander Cody Captain
Joined: 16 Feb 2003 Posts: 136
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Posted: Fri Mar 14, 2003 11:04 pm Post subject: |
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Well they can, but, the less changes needed the more likely a ship is to get in, unless it is reaaaaaaaaaaaaaallllllllly cool. You never know , they might like it as it is!! |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Sat Mar 15, 2003 1:12 am Post subject: |
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well I think its reeeeeeeeally cool. |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Wed Mar 26, 2003 8:24 pm Post subject: |
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Hey cody i have a question. if it makes 10 class 1 ships on its battle turn then they wouldnt be able to attack till next battle because by the time it gets its turn the class one battle would be over. please explain what you meant i dont understand. |
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Commander Cody Captain
Joined: 16 Feb 2003 Posts: 136
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Posted: Wed Mar 26, 2003 11:19 pm Post subject: |
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You are right, it is the description that confuses me, there is stuff about spore fighters self destructing and sending out more spores that confuses me. Sorry. A ship that simply creates 10 fighters is not too complicated I think. |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Thu Mar 27, 2003 4:03 pm Post subject: |
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Yeah ok i guess i could leave it like this or i could make a seperate battle syntax for the spore fighter. i will see what the admin says if this is ok i will leave it like this if not i will make a syntax for a spore fighter so that it recycles at the end of the battle it fights in |
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