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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Mar 14, 2003 10:46 am Post subject: hammer |
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hammer (class 1 ship)
with a heavy particle blast it deals 2 damage to all ships in class 2 and 3 in your and the enemy fleet.
only one hammer can be active, all additional hammers will be destroyed.
(caution! self destruction!)
attack/life: 1/1
manpower: 16
researchtime: 3 h
buildingtime: 12 h
battle details:modifies AP/LP by 0/-2 of all ships of any ship-type in both fleets in class 2
battlemessage: ""
and: "hammer is modifying all class 2 ships ... ships"
(battle engine syntax: mod,both,all,2,all,+,0,-2,hammer is modifying all class 2 ships,p)
modifies AP/LP by 0/-2 of all ships of any ship-type in both fleets in class 3
battlemessage: ""
and: "hammer is modifying all class 3 ships ... ships"
(battle engine syntax: mod,both,all,3,all,+,0,-2,hammer is modifying all class 3 ships,p)
modifies AP/LP by 0/-1100 of all hammer in your own fleet in the same class
battlemessage: "hammer destroys ... ships"
(battle engine syntax: mod,self,all,this,hammer,+,0,-1100,hammer destroys)
self destructs!
(battle engine syntax: sd) |
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zaphod 1st Rear Admiral
Joined: 01 Apr 2002 Posts: 234 Location: northern germany near the server
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Posted: Mon Mar 31, 2003 11:16 am Post subject: |
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is the hammer immune against spectre? |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Mon Jun 02, 2003 4:48 am Post subject: |
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I think no
_________________ The Spam Master of the Spam Alliance |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Tue Jun 03, 2003 4:24 pm Post subject: |
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I got a description! How bout:
The hammer activates a physolitic chamber that creates a molecular photon beam, which targets all class 2 and class 3 hulls, dealing 2 damage. Only one hammer can be active. |
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Tronks_! Ensign
Joined: 11 Mar 2003 Posts: 6 Location: Caracas Venezuela :d
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Posted: Tue Jun 03, 2003 4:38 pm Post subject: |
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if you Have 1 hammer And a lot Of bounty hunters ???? whats hapend? Whit the enemy Clas 3, 2 If ...
tip you 500 bounty hunters and the hamer enemi 500 clas2 adn 30 clas 3 ...
[ This Message was edited by: Tronks_! on 2003-06-03 17:48 ] |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Tue Jun 03, 2003 5:01 pm Post subject: |
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nothing unless your class 1 fights directly against their class 2 & 3 |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 12, 2003 9:48 pm Post subject: |
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does the hamer only activate when attacked? I've been having a hard time making it activate. EX: If i had 20 fighters and 1 hammer and the other guy had 21 fighters, when my 1 hammer faces the 1 fighter, will it activate before it get killed or do i need to have the same amount of fighter as he does so my hammer don't get killed before it shots? |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jun 12, 2003 9:53 pm Post subject: |
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its random so i dont think it makes much difference, just increases the chance |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jun 12, 2003 10:07 pm Post subject: |
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i just meant increase the chance it wont be shot down. but then the chances it gets to fire at all decrease. i guess the best way is to have two hammers? |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 12, 2003 10:09 pm Post subject: |
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you can have only one hammer |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jun 12, 2003 10:10 pm Post subject: |
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you can have more, but only one activates i think. the rest sd. wait lemme check |
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Bogart Captain
Joined: 12 Feb 2003 Posts: 144 Location: Round Three
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Posted: Fri Jun 13, 2003 1:00 am Post subject: |
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That is right only one can operate, but, unless it is the first ship shot, or, you have more class one than the other guy, it should always get its turn. Like if you have 1000 fighters and a hammer, and the enemy has 100 fighters, it is quite possible it would not fire at all. I suppose,but am unsure, that interceptors could possible damage it before it could shoot as well perhaps admin could tell us.
_________________ Col.(ret.) Bogart. |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Fri Jun 13, 2003 3:19 am Post subject: |
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only one can be operational but does that mean only one can exist in a fleet at a time? |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Sat Jun 14, 2003 2:39 am Post subject: |
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only one can exist in battle, but you can have more than 1 hammer in a fleet, but i don't see the point =) |
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limsky 1st Rear Admiral
Joined: 21 Aug 2002 Posts: 275
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Posted: Sat Jun 14, 2003 10:36 am Post subject: |
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I wonder what happen when a hammer and a
commando-fighter ship are in the same fleet. Does the hammer also get double fire power?
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Sun Jun 15, 2003 1:29 am Post subject: |
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the hammer has 2/1 then =) Yeah it would becuase the commando fighter modifies all class 1 by *2/1 i think |
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Bogart Captain
Joined: 12 Feb 2003 Posts: 144 Location: Round Three
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Posted: Sun Jun 15, 2003 2:06 am Post subject: |
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That would be the only change though, the commando would not affect the hammers damage to class 2 and 3
_________________ Col.(ret.) Bogart. |
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