Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
freelancer
Post new topic   Reply to topic
SpaceTrace Forum Forum Index » New Technology Inventions » freelancer
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
42%
 42%  [ 3 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
14%
 14%  [ 1 ]
no good try another one
42%
 42%  [ 3 ]
Total Votes : 7

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Feb 07, 2003 7:34 am    Post subject:
Reply with quote

freelancer (class 1 ship)

this is a strong and cheap fighter. unfortunatelly the crew are not loyal to anybody, they are there just for the fight. after the class battle is over, it switches sides.
Well, actually it should switch sides after the class3 or class4 battle... It's usefull because it's strong and cheap, the drawback is that it joins the enemy...


attack/life: 3/2
manpower: 2

researchtime: 2 d
buildingtime: 13 h


human-technology
needed research:
science recycle methods

battle details:battle engine syntax: f
after the fight of class 2 it creates 1 freelancer in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: " freelancer switched sides ... ships"
(battle engine syntax: event,2,create,enemy,1,stay,freelancer, freelancer switched sides )
after the fight of class 2 it self destructs!
(battle engine syntax: event,2,sd)
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Captain Starlight
Vice Admiral
Vice Admiral


Joined: 13 Sep 2002
Posts: 473
Location: Outer Space

 Post Posted: Fri Feb 07, 2003 8:40 am    Post subject:
Reply with quote

Hmm, I think I like it, it requires me to think about it though, like, what happens to the mp when it switches, do you lose these points?

_________________
_________________________****
 Back to top »
View user's profile Send private message
SirTaz
1st Rear Admiral
1st Rear Admiral


Joined: 07 Jun 2002
Posts: 247
Location: U.S.A in the state of Florida

 Post Posted: Fri Feb 07, 2003 9:28 am    Post subject:
Reply with quote

well i would think it switches sides after the battle/battles if the enemys fleet/fleets has unused manpower points or ship that were destoryed from the battle "only" other wise this ship is unbal..
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Metody I The Evil
Admiral
Admiral


Joined: 26 Dec 2002
Posts: 1243
Location: Bulgaria

 Post Posted: Fri Feb 07, 2003 10:29 am    Post subject:
Reply with quote

Well, it actually switches sides after the battle is over... Some of it would be destroyed during the battle, the others switch sides. It's main purpose is to have a ship capable of destroying almost any fleet... The drawback is that it then is owned by the enemy. So you win the battle, but you loose the remaining ships... It's kind of stronger Penguin - the difference is it does win against fighters, and in the other classes battles it excels.

You loose the 2 MP though - that's the price you pay the mercenaries , but SirTaz is right - it should switch sides only if the enemy has enough MP left... But that's the other side-effect - even if the enemy doesen't like them, they stay in his fleet and block his MP until he recycles them or has another fight with somebody...

And besides, it really would be fun to send a fleet of theese to the Black Hole
 Back to top »
View user's profile Send private message
Luis Abhorash
Admiral
Admiral


Joined: 22 Jan 2003
Posts: 678
Location: Venezuela!

 Post Posted: Fri Feb 07, 2003 11:53 am    Post subject:
Reply with quote

It is cool, mercenaries are everywhere!!


_________________
Luis Abhorash del Clan Dragon Sangriento
"El azote de los vivos"
 Back to top »
View user's profile Send private message
Metody I The Evil
Admiral
Admiral


Joined: 26 Dec 2002
Posts: 1243
Location: Bulgaria

 Post Posted: Sat Feb 08, 2003 9:01 am    Post subject:

Hmm... maybe the MP is not an issue at all... So, ok, you have more ships than your MP gives you. But hey, it's a mercenary for crying out loud / <- wonder what that means... must've heard it somewhere on TV /. But you can't build anymore the "loyal" ships - you don't have the MP

So imagine a multy building a huuuge fleet /20 000 Freelancers even/ by being attacked by his "alter-ego ". He then attacks an unsuspecting player and BOOM - the 20 000 belong now to the player and the multy looses 40 000 points....

Either way, you don't gain many points by fighting against them - for example, 100 join you /+200 pts/ yet you loose'em all the next battle /-200 pts/. It's a really wicked ship - dunno how I came up with it
 Back to top »
View user's profile Send private message
Display posts from previous:   
SpaceTrace Forum Forum Index » New Technology Inventions » freelancer
Post new topic   Reply to topic All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum