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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Tue Jul 17, 2007 8:00 pm Post subject: |
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Holy KNight, how do you make points with a fighter against a dreadnought?  _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Renee Davis 1st Rear Admiral

Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Tue Jul 17, 2007 8:01 pm Post subject: |
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I think holy knight was wanting the stack to kill one fighter??? :|
....1 destroyer.....
________
This may get an answer from a vet this time
As nanite:
Take the flag from:
1 fighter
2 holo clone ships
1 plasma gunship
1 defense array
1 shipyard
1 research center
1 intelligence station
1 TWN
And beat it (with or without flag capture). _________________
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Tue Jul 17, 2007 8:24 pm Post subject: |
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with 1 fleet or more? _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Renee Davis 1st Rear Admiral

Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Tue Jul 17, 2007 8:39 pm Post subject: |
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al12 wrote: | with 1 fleet or more? |
1 fleet (point loss acceptable for the flag capture, btw) _________________
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Holy KNight 2nd Rear Admiral


Joined: 01 Jun 2007 Posts: 158
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Posted: Tue Jul 17, 2007 8:57 pm Post subject: |
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al12 wrote: | Holy KNight, how do you make points with a fighter against a dreadnought?  |
woops sorry, I thought he put doom star.lol |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Tue Jul 17, 2007 9:35 pm Post subject: |
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Renee Davis wrote: | I think holy knight was wanting the stack to kill one fighter??? :|
....1 destroyer.....
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to kill the destroyer, i would use
11 fighters _________________ -==Frag the Weak, Hurdle the Dead.==- |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Tue Jul 17, 2007 9:50 pm Post subject: |
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8 interseptors and 5 blockade runners
Bring the vet, I want to know how to beat that setup! _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Renee Davis 1st Rear Admiral

Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Tue Jul 17, 2007 10:08 pm Post subject: For non-vets.... |
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HQ invaders are 0/10 and release 120 flag troopers on a turn (then they are EMPTY).
Flag Troopers are 0/1 C2
Holo clone ships WILL CLONE HQ invaders and perform those functions in a base defense stack
HQ invaders (or the other types) can also perform base defense by sending defense troopers.
DA's kill 100 c1, 10 c2, 1 c3 per turn.
When the battle is done the trooper battle (bases come with 100 defense troopers) begins (all suviving invaders vs. defensive on a 1:1 basis...higher # wins).
After that try modification of the base as eray to prevent the stack you came up with from the flag capture and gain points from it
__________________________
UNKNOWN TO DAVID OR I :
If you clone (or steal) an "empty invader" (all "emptys" are given thier own classification in the manual we have noticed) is that what your result will be in battle??? _________________
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed Jul 18, 2007 12:18 am Post subject: |
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5 multi-emp-vessels and 15 eagles _________________ -==Frag the Weak, Hurdle the Dead.==- |
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spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
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Posted: Wed Jul 18, 2007 12:34 am Post subject: |
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15 retraitor |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Wed Jul 18, 2007 9:30 am Post subject: |
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15 troka's
Renee Davis for the fighter I would use 2 fighters, for the class 2 I would use 1 HQ invador and 3 destroyersand for the class 3 I think 1 cluster cruiser and 1 cruiser. By adding an evaporator to the class 1 the DA gets destroyed( I think so, haven't done that yet) but I don't know how to take out the rest of the buildings because I don't see how to let a class fight again( so it would fight the buildings) or anything fire from it's class that can destroy them. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Knight of Truth Admiral


Joined: 12 Jan 2006 Posts: 2011
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Posted: Wed Jul 18, 2007 10:24 am Post subject: |
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5 appolo cruisers.
If I get to shoot first, all the better for me. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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Senor Admiral


Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Jul 18, 2007 12:45 pm Post subject: |
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200 bulk fighters+3 commandos+10 evaporators
100 combat recs+25 wasps
minor rec+1 flamingos
major reconstructor
i know its overdoing, but it will be more interesting for the next person +)
btw doomstar wont work |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Wed Jul 18, 2007 1:13 pm Post subject: |
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200 figthers, 3 hammers and 70 mosquito's, 1 holo-fleet-carrier, 125 destroyers, 2 dreadnoughts and 1 timeslipper. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed Jul 18, 2007 4:26 pm Post subject: |
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2 cyclops, mantis, 2 plasma gunships, 10 apollos
pwned _________________ -==Frag the Weak, Hurdle the Dead.==- |
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Senor Admiral


Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Jul 18, 2007 5:14 pm Post subject: |
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16 cruisers |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Wed Jul 18, 2007 8:59 pm Post subject: |
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50 fighters and 20 bounty hunters
20-27 juli I will be gone and can't post and 28 juli I will have a lot to reed so I possibly won't be able to post then to. But, I will be back and posting  _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Wed Jul 18, 2007 9:15 pm Post subject: |
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Senor wrote: | 200 bulk fighters+3 commandos+10 evaporators
100 combat recs+25 wasps
minor rec+1 flamingos
major reconstructor
i know its overdoing, but it will be more interesting for the next person +)
btw doomstar wont work |
1- I think you aren't wining pts against the last post.
2- I would use 500 nanobombers 125 destroyers and 1 cluster cruiser, you don't need a time slipper al because(@Senor)a fleet can not have a minor and a major at the same time, Minors kills major;)
3- 1 cyclop _________________ KoT Stop spamming...i dont care about Runescape or your opinions...limit your comments to something usefull.
*Founder of the last top alliance at rounds
*Founder of the alliance with the biggest score ever
*Adicted to ST and Hincha of Caracas F.C. |
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spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
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Posted: Thu Jul 19, 2007 12:24 am Post subject: |
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Rubens wrote: |
3- 1 cyclop |
my beloved super-tactican rubens, it is an honor for me to blast your cyclops with:
12 blockade runner, 25 shield generator, 12 plasma emiter, 12 combat reconstrucor and 6 cruiser  |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Thu Jul 19, 2007 2:59 pm Post subject: |
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8 fighters, 4 emp fighters, 20 multy emp vessels, 1 campaignship, 20 destroyers, 10 pirate ships, 1 skokwave cruiser, 2 dreadnoughts, 1 plasma gun ship and 2 cruisers _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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