View previous topic :: View next topic |
Author |
Message |
Spykie Ensign
Joined: 26 Nov 2002 Posts: 7
|
Posted: Tue Nov 26, 2002 1:19 pm Post subject: |
|
|
thnx man!
another question how do I get more manpower? |
|
Back to top » |
|
|
Captain Starlight Vice Admiral
Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
|
Posted: Tue Nov 26, 2002 2:43 pm Post subject: |
|
|
Check out this but remember it is not suitable for everybody
_________________ _________________________**** |
|
Back to top » |
|
|
Spykie Ensign
Joined: 26 Nov 2002 Posts: 7
|
Posted: Tue Nov 26, 2002 6:23 pm Post subject: |
|
|
is there?
thnx |
|
Back to top » |
|
|
Captain Starlight Vice Admiral
Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
|
Posted: Tue Nov 26, 2002 9:04 pm Post subject: |
|
|
yes deep scan probe, you need to research improved field theories then you can research and build it.
_________________ _________________________**** |
|
Back to top » |
|
|
Spykie Ensign
Joined: 26 Nov 2002 Posts: 7
|
Posted: Wed Nov 27, 2002 2:04 pm Post subject: |
|
|
So i cant have more then 4965 "real" manpower? |
|
Back to top » |
|
|
Captain Starlight Vice Admiral
Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
|
Posted: Wed Nov 27, 2002 6:56 pm Post subject: |
|
|
If that is what you have, you are stuck with it, but clones can be good if you are a race that suits bigger ships. If you prefer fighters etc, you dont do clones.
_________________ _________________________**** |
|
Back to top » |
|
|
Spykie Ensign
Joined: 26 Nov 2002 Posts: 7
|
Posted: Thu Nov 28, 2002 1:26 pm Post subject: |
|
|
baaah...
sorry to say but that sux... |
|
Back to top » |
|
|
admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
|
Posted: Thu Nov 28, 2002 10:11 pm Post subject: |
|
|
it does not "suck"
this game is not about growing, it is a real strategy game. you can only grow in your skill by composing successfull fleet setups.
do you know the trading-card-Game "Magic the Gathering"?
we are inspired by this excellent structure: both players have the same base so everybody has a chance to win.
i think there are enough of these "grow-as-fast-as-you-can" games out there in the internet
[ This Message was edited by: admin on 2002-11-28 22:12 ] |
|
Back to top » |
|
|
Spykie Ensign
Joined: 26 Nov 2002 Posts: 7
|
Posted: Fri Nov 29, 2002 9:40 am Post subject: |
|
|
ok sounds good to me
I'll try, i'll research research and research untill I got some nice ships to attack with |
|
Back to top » |
|
|
Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
|
Posted: Fri Jan 31, 2003 8:30 am Post subject: |
|
|
I think there must be a some kind of DSP who can see completly all you fleet, for example a fleet who gots 10/12/30/2 gets as this way, I think there must be one who says
10 fighters/12 destroyers/20 cruisers 10 cyclops/1 mothership and 1 doomstar for example.
But is Not the same MP for everybody admin!!!
For example(too many examples right )
Spikye have 4965 of MP and I have 4963, and I know guys who have 5000 or more, I think tats not fair.
PD and say tech_server do more ships for mycilloids
Thanx
Luis Abhorash del Clan Dragon sangriento
"El azote de los vivos" |
|
Back to top » |
|
|
Black Lotus 1st Lieutenant
Joined: 11 Jan 2003 Posts: 40 Location: The Lake
|
Posted: Fri Jan 31, 2003 12:24 pm Post subject: |
|
|
take a scout or flying saucer, it will provide these information...
if you wanna detailed information this will cost some points
[ This Message was edited by: Black Lotus on 2003-01-31 12:26 ] |
|
Back to top » |
|
|
BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
|
Posted: Wed Feb 12, 2003 11:19 am Post subject: |
|
|
can u guys tell me exactly what a scout ship does? |
|
Back to top » |
|
|
Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Wed Feb 12, 2003 2:57 pm Post subject: |
|
|
Well, you send it on a suicide mission to reveal the enemy's true fleet structure.. |
|
Back to top » |
|
|
BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
|
Posted: Thu Feb 13, 2003 7:17 pm Post subject: |
|
|
does it tell u the actual ship names or just how many ships are in each class? =) |
|
Back to top » |
|
|
blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
|
Posted: Fri Feb 28, 2003 3:10 pm Post subject: |
|
|
it would tell the actual ship names because it went into a physical battle and saw wat was there. The only problem is if that guys rebuild or changed his fleet setup since then |
|
Back to top » |
|
|
Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Fri Feb 28, 2003 4:22 pm Post subject: |
|
|
Not so easily if you combine the scout-type ship with a DSP /e.g. the quantity changed, or didn't? You can see that... All you need is imagination /
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
|
Back to top » |
|
|
Captain Starlight Vice Admiral
Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
|
Posted: Fri Feb 28, 2003 5:01 pm Post subject: |
|
|
And besides attackers have enough advantage already. They can afford a few surprises when they attack.
_________________ _________________________**** |
|
Back to top » |
|
|
|