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spacetrace
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Joined: 24 Dec 2001
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 Post Posted: Fri Jan 01, 2016 9:30 am    Post subject: battle experience
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it would be cool to use the battle experience for something.

i think it could be really good for the game if some of the overpowerd ships would "cost" battle experience points to build.

f.e. campaign ship, commando fighter, major recon. etc.

it would limit the use of those ships, and motivates to play score-effective - also it would enable us to implement more ships with cool effects, but that shouldn't appear in mass.
it would be a nice tool for fine tuning the overall ship balance.

on the negative side this could cause some kind of snow-balling effect (good veteran scores, build mighty ships to score more etc.)

what do you think?
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admin
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 Post Posted: Tue Jan 05, 2016 12:25 am    Post subject:
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I think enabling overpowered ships would not be fair, because only the attacker would have the malus when building the overpowered ship. The attacked player would loose lots more Battle Experience without a chance to defend
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ncaries
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 Post Posted: Tue Jan 05, 2016 6:33 pm    Post subject:
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lets keep it simple.
Ships that are to powerfull (if there are any) should cost more MP, so that it is balanced because you can build less other ships.
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spacetrace
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 Post Posted: Tue Jan 05, 2016 11:09 pm    Post subject:

yeah youre right this is not working.

but... can you imagine something we could do with BXP (better abrev.) ???

could be something new.

thx
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