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chrono pod
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SpaceTrace Forum Forum Index » All existing Technologies » chrono pod
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tec_server
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Joined: 04 Nov 2002
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 Post Posted: Tue Aug 09, 2011 7:07 am    Post subject: chrono pod
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chrono pod (class 3 ship)



this special prepared tanker that locks itself to the warp capable ship with a tractor beam. it is capable of transporting chrono-matter, which is used to speed up space travel.
it is very fragile.

chrono-matter is harvested from the chrono mine wich can be placed by any player who has a colony score of 10 or above (conquest + foundation).
the chrono pod can be evacuated only by the player who build the chrono mine.
if a colony is conquered all chrono pods and mines are destroyed.
if a chrono pod in a fleet gets shot it will be capture by the player who shot it .
you are free to trade chrono pods. just let them be shot by someone else.

attack/life: 0/10

buildingtime: 12 h



battle details:fights
(battle engine syntax: f)
if this ship gets destroyed it after the fight of each subbattle of your class 4 it creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "crono-pods stolen"
(battle engine syntax: event,4,create,enemy,1,stay,itself,crono-pods stolen,n)
trigger_destroy it after the fight of each subbattle of your class 4 it creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "crono-pods stolen"
(battle engine syntax: event,4,create,enemy,1,stay,itself,crono-pods stolen,n)
trigger_kill it after the fight of each subbattle of your class 4 it creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "crono-pods stolen"
(battle engine syntax: event,4,create,enemy,1,stay,itself,crono-pods stolen,n)
trigger_obli it after the fight of each subbattle of your class 4 it creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "crono-pods stolen"
(battle engine syntax: event,4,create,enemy,1,stay,itself,crono-pods stolen,n)
battle engine syntax: trigger_0_multiply@
battle engine syntax: trigger_0_rec@
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admin
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 Post Posted: Tue Aug 09, 2011 7:15 am    Post subject:
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please only add information about how they work here.

this page is transfered into the manual

other discussions about changes or new features here:
chrono pod suggestions
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Cloudgatherer
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Joined: 29 Dec 2011
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Location: Florida, USA

 Post Posted: Sat Dec 31, 2011 9:18 am    Post subject:
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Exactly how and by how much does "Chrono Matter" speed up space travel? Also, can it attach itself to ANY warp-capable ship including those outside of Class 4? Is this applicable for a ship that only create a warp feild for itself?

Last edited by Cloudgatherer on Sat Dec 31, 2011 5:32 pm; edited 1 time in total
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spacetrace
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 Post Posted: Sat Dec 31, 2011 1:55 pm    Post subject:
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it doubles the speed.

it works with all warp types, not tested with single-warp-ships though.
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Cloudgatherer
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 Post Posted: Sat Dec 31, 2011 5:31 pm    Post subject:
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Ah.. Is it possible to stack them?

I will have to test a single-warp ship
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admin
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 Post Posted: Sat Dec 31, 2011 6:11 pm    Post subject:
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no,

you have to change course to start a crono boosted hyerjump, and each time, you change course you loose transwarp speed
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Thromen
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Joined: 18 Oct 2008
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 Post Posted: Sun Mar 04, 2012 6:58 pm    Post subject:
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If I am using a TWG or a MTWG or a Wormhole will the pod still boost my speed?
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admin
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 Post Posted: Mon Mar 05, 2012 8:21 am    Post subject:
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yes,

they multiply up
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Cloudgatherer
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 Post Posted: Mon Apr 09, 2012 6:44 am    Post subject:
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Myself wrote:
Is this applicable for a ship that only create a warp feild for itself?


Does any one know the answer to this question yet? I have no way of testing it right now, otherwise I would. Like, can you use a Chrono Pod to boost the speed of a Flying Saucer, and other ships of the like?

I feel that you should atleast be able to chronoboost a single-warp ship upon TAKEOFF.
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admin
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 Post Posted: Mon Apr 09, 2012 8:14 am    Post subject:

at the moment it is not possible for loner-warp-ships, but i think it should, we will change it
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