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power multiplier


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SpaceTrace Forum Forum Index » New Technology Inventions » power multiplier
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this vote will decide about the future of this invention:
this can be added to the game
100%
 100%  [ 1 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
0%
 0%  [ 0 ]
Total Votes : 1

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Feb 25, 2012 2:52 am    Post subject: power multiplier
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power multiplier (class 2 ship)

technology description for power multiplier


attack/life: 0/5
manpower: 61

researchtime: 1 d
buildingtime: 12 h


nanite-technology
needed research:
fanatic warfare

battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 1/0.5 of 3 ships of any ship-type in the enemy fleet in class 3
battlemessage: "power multiplier weakend ... ships"
(battle engine syntax: mod,enemy,3,3,all,*,1,0.5,power multiplier weakend)
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vyor
1st Rear Admiral
1st Rear Admiral


Joined: 11 Feb 2011
Posts: 218

 Post Posted: Sat Feb 25, 2012 2:56 am    Post subject:
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any way, I made this ship to be a power multiplier for the class 2. The first time I pressed the calc MP button it came out at 61, the second time it came out at 301.....I hate machines.....

Please comment on the validity of the weapon.
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vyor
1st Rear Admiral
1st Rear Admiral


Joined: 11 Feb 2011
Posts: 218

 Post Posted: Fri Mar 23, 2012 8:00 pm    Post subject:

with all the new inventions out recently, I thought I might bring this back too life.




*edit* Its supossed too have a mod trigger on it
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