Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
skeet shooter


Post new topic   Reply to topic
SpaceTrace Forum Forum Index » New Technology Inventions » skeet shooter
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
100%
 100%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
0%
 0%  [ 0 ]
Total Votes : 1

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Tue Mar 20, 2012 5:20 pm    Post subject: skeet shooter
Reply with quote

skeet shooter (class 1 ship)

when this ship activates, it launches 10 c3 skeets and 1 c4 skeet, (each with 0/1 ap/lp) into the enemys fleet.


attack/life: 0/2
manpower: 15

researchtime: 1 d
buildingtime: 10 h


nanite-technology
needed research:
nano technology

battle details:creates 10 battle-drones in the enemy fleet in class 3
battlemessage: "skeet shooter launches ... ships"
(battle engine syntax: create,enemy,10,3,battle-drone,skeet shooter launches)
creates 1 holo mothership in the enemy fleet in class 4
battlemessage: "skeet shooter launches ... ships"
(battle engine syntax: create,enemy,1,4,holo mothership,skeet shooter launches)
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Cloudgatherer
2nd Rear Admiral
2nd Rear Admiral


Joined: 29 Dec 2011
Posts: 177
Location: Florida, USA

 Post Posted: Tue Mar 20, 2012 5:23 pm    Post subject:
Reply with quote

There was a problem making the syntax for this one. I made the "Skeet" ship but still couldn't use constructor to make this ship create that "new shiptype" because it was a c1, not a c3 or c4.
(I also didn't think about it first, otherwise I would have just had it create the already existing battle-drones in the enemys c3 and c4.)

This is the nesscessary holo-gen-type invention for countering anchored fleets for the races that cant use E-Ray tech. I will update it to the proper syntax.
_________________

"One of God's own rejects. Some sort of high-powered mutant, not even considered for mass production. Too weird to live, but too rare to die."


Last edited by Cloudgatherer on Tue Mar 20, 2012 5:27 pm; edited 1 time in total
 Back to top »
View user's profile Send private message
Cloudgatherer
2nd Rear Admiral
2nd Rear Admiral


Joined: 29 Dec 2011
Posts: 177
Location: Florida, USA

 Post Posted: Tue Mar 20, 2012 5:25 pm    Post subject: Re: skeet shooter

Should have been like this.
Quote:
skeet shooter (class 1 ship)

when this ship activates, it launches 10 c3 skeets and 1 c4 skeet, (each with 0/1 ap/lp) into the enemys fleet.


attack/life: 0/2
manpower: 15

researchtime: 1 d
buildingtime: 10 h


nanite-technology
needed research:
nano technology

battle details:creates 10 battle-drones in the enemy fleet in class 3
battlemessage: "skeet shooter launches ... ships"
(battle engine syntax: create,enemy,10,3,skeet,skeet shooter launches)
creates 1 holo mothership in the enemy fleet in class 4
battlemessage: "skeet shooter launches ... ships"
(battle engine syntax: create,enemy,1,4,skeet,skeet shooter launches)

_________________

"One of God's own rejects. Some sort of high-powered mutant, not even considered for mass production. Too weird to live, but too rare to die."
 Back to top »
View user's profile Send private message
Display posts from previous:   
SpaceTrace Forum Forum Index » New Technology Inventions » skeet shooter
Post new topic   Reply to topic All times are GMT + 1 Hour


Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum