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fleet admiral flag ship


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SpaceTrace Forum Forum Index » Possible new Technologies » fleet admiral flag ship
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 8 ]
it needs some changes but it is a good invention
37%
 37%  [ 6 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
12%
 12%  [ 2 ]
Total Votes : 16

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Dec 11, 2003 8:23 pm    Post subject:
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fleet admiral flag ship (class 4 ship)

this ship has warp 5 and can split of from a existing fleet a new fleet in deep space (if at least one fleet is empty)

so you can create a new fleet in deep space


attack/life: 0/1000
manpower: 520


speed: warp 5
researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
science recycle methods
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masterp
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Joined: 11 Jun 2003
Posts: 237
Location: Germany

 Post Posted: Thu Dec 11, 2003 9:27 pm    Post subject:
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thats a very good ivention but I think all races should be able to create this ship!


Greetings
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JaM
Admiral
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Thu Dec 11, 2003 10:08 pm    Post subject:
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Don't gonna pay 520 mp for such a ship. Just sending 2 fleets is a lot easier and cheaper.
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Lou of East from West
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Joined: 11 Jun 2003
Posts: 372

 Post Posted: Thu Dec 11, 2003 10:52 pm    Post subject:
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kinda dumb...
I ment it as game feature, not something to pay extra mp....

tnx, but no tnx...

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JaM
Admiral
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Joined: 23 Mar 2003
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 Post Posted: Sun Dec 14, 2003 11:11 am    Post subject:
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Sorry about my first post. But you only pay 200 mp for the split up function. Because you can use this instead of a mothership. Still don't know about this.
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Liderant
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Joined: 26 Aug 2003
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 Post Posted: Sun Dec 14, 2003 5:33 pm    Post subject:
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will the other fleet have a warp capable ship?
What kind of ship will that be?
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mackman
Vice Admiral
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Joined: 15 Jan 2003
Posts: 597
Location: Orlando, Florida

 Post Posted: Sun Dec 14, 2003 6:42 pm    Post subject:
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One word NO!

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Nemesis
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Joined: 03 Jun 2003
Posts: 452
Location: Denmark

 Post Posted: Mon Dec 15, 2003 12:45 am    Post subject:
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I'll say the same word, no. This isn't necessary, what's the problem with sending two ms?
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Jack09
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Joined: 28 Dec 2008
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 Post Posted: Wed Dec 31, 2008 1:59 am    Post subject:
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I wouldnt use it not probable to make a fleet in deep space, just make one at your base and then send it out to somewhere
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Cloudgatherer
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Joined: 29 Dec 2011
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 Post Posted: Sun Jan 01, 2012 6:20 am    Post subject:

I had posted in Suggestions talking about this very idea before I stumbled across this old thread. This is definitely a needed tech. It opens up so much strategy although I think particularly as a ship it will need alterations. "admin" stated to me that he was more or less against the thought of splitting fleets off-base because it would be very difficult to handle someone coming at you with one fleet and then splitting it into two. That is probably very true, which is why it should be ammended. I think warp-5 is a bit much, yes, because then you really couldnt brace yourself for a confrontation. Everyone would get one sector away to split their fleet and be a short stones throw from attacking you.

Possibly something like warp-1 if not warp-0.5 and an annihilation feature to all other C4 ships when involved in combat would balance it a little better; aswell as the other anti-abuse features I touched over in my own suggestion: being unable to split a fleet until it has been idle for X hrs and being restricted from splitting fleets during certain instances of hostility.

The idea behind this ship should be implemented even if this ship is not the vessel that introduces it.

see http://www.spacetrace.com/forum/viewtopic.php?p=86903#86903
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