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chrono mine


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SpaceTrace Forum Forum Index » All existing Technologies » chrono mine
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tec_server
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Aug 08, 2011 9:06 pm    Post subject: chrono mine
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chrono mine (class 4 building)

a mine, that produces chrono pods on colonies.

if a colony is conquered all chrono pods and mines are destroyed.

only players can build a chrono mine, that have a colony score of 10 or above (conquest + foundation).

each player can only build one mine!



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spacetrace
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Joined: 24 Dec 2001
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 Post Posted: Wed Aug 10, 2011 5:23 pm    Post subject:
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in the colony view , you cannot see chrono mines from players who are not in your alliance.
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admin
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Joined: 09 Jan 2002
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 Post Posted: Mon Aug 22, 2011 12:43 pm    Post subject:
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chrono mines produce enough chrono-matter for a chrono pod every 36 hours
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T2
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Joined: 26 Mar 2005
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 Post Posted: Fri Dec 09, 2011 10:19 pm    Post subject:
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Can "Joe shmo" who is an alliance member remove chrono pods from a chrono mine I have built or must he take them in a mock battle from my fleet(s)?
Can there be more than 1 chrono mine on a planet built by 2 different players of the same alliance?


Sorry... I found my answers here
http://www.spacetrace.com/forum/viewtopic.php?t=7127
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spacetrace
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 Post Posted: Fri Dec 09, 2011 10:40 pm    Post subject:

only one chrono mine can placed on a colony

you need to have untis there to build a chrono mine

if you have chrono pods there you and noone other can take them

if a colony is conquered the chrono mine and all chrono pods get destroyed

to tranfer chrono pods to another player - build a fleet with one ms and the pods and the other take them with a cruiser only fleet
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