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aggressive probe
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SpaceTrace Forum Forum Index » Impossible inventions » aggressive probe
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this vote will decide about the future of this invention:
this can be added to the game
12%
 12%  [ 1 ]
it needs some changes but it is a good invention
62%
 62%  [ 5 ]
i will post the needed changes here
12%
 12%  [ 1 ]
no good try another one
12%
 12%  [ 1 ]
Total Votes : 8

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tec_server
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Joined: 04 Nov 2002
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 Post Posted: Thu Oct 26, 2006 3:21 am    Post subject: aggressive probe
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aggressive probe


this probe emits a powerfull graviton particle charge that finds and disables all probes (including itself and ally probes) within its scarandius, it activates immediatley on arrival and automatically destroyes itself after activation.
after activation it sends out the message "your probe has been deactivated by... (player name)"


scanradius: 5

speed: warp 2

researchtime: 5 d
buildingtime: 5 d


mycilloid-technology
needed research:
advanced tactics
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Connor McCloud
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 Post Posted: Thu Oct 26, 2006 6:41 am    Post subject:
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this 1 I like , only lower the researchtime and buildingtime to 3 days . also it should be no race like all other probes otherwise it would be unfair against other races
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T2
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 Post Posted: Thu Oct 26, 2006 12:28 pm    Post subject:
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I like the concept as well Conner although there are a couple things that should be explained further such as whether affected probes are destroyed or just disabled for a specific length of time. Either effect is good but should be explained. I perfer destruction to disablement.
Some will say there are probes/ invader ship combo's that will do similar effects to what this ships claims however, there are no "fast" countermeasures to probes.
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sotfi
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 Post Posted: Thu Oct 26, 2006 6:42 pm    Post subject:
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how this ship can selfdestruct if it don't have "sd" command argue

then I was creating ships there always commands visible?
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Connor McCloud
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 Post Posted: Thu Oct 26, 2006 11:53 pm    Post subject:
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@ Sotfi it isn't a ship it is a Probe
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Failtrip1
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 Post Posted: Fri Oct 27, 2006 12:11 am    Post subject:
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Let me quote a very dear friend of mine:

Connor McCloud wrote:
NO GOOD bang head bang head bang head


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T2
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 Post Posted: Fri Oct 27, 2006 3:54 am    Post subject:
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Second thoughts about this probe sway me to think it is no good as well.
I agree with Failtrip1.
Reason is ...it would be too easy to wipe out someone's defensive probe and follow with a new dsp of your own timed to arrive a couple minutes after the aggressive probe. It would be used constantly and there would be no defence for it.
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Connor McCloud
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 Post Posted: Fri Oct 27, 2006 9:51 am    Post subject:
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Hmm OK that is right , I thought U could use it at Score planets , but if you put it like that , maybe there should be some things immune against it like Vessel scan . I also think eye in the sky isn't affected by this probe
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Knight of Truth
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 Post Posted: Fri Oct 27, 2006 11:48 am    Post subject:
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duh, eye in the sky is not affected, cause its a ship. Maybe change the name to probe-destroyer, or whatever, but basicly its a good idea. yet some probes should be immune. like investigation probes, or probes still in your base (vessel scan included) Things such as anticloaking probes, dsp's, trace probes, and the like, should be affected though.
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mjx1
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 Post Posted: Fri Oct 27, 2006 7:10 pm    Post subject:
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lower the times otherwise you might as well just use a scrambler
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Reapin101
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 Post Posted: Sat Oct 28, 2006 7:14 am    Post subject:
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it is so-so
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BaffyOfDaffy
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 Post Posted: Sun Dec 17, 2006 11:04 pm    Post subject:
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If it had warp 10 you could send this then a deep scan seconds later.

Ruin enemy scanners and place your own.

Good Idea
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admin
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 Post Posted: Sat Sep 17, 2011 5:35 am    Post subject:

we have the scrambler, maybe we can add some more functionality there:
http://www.spacetrace.com/forum/viewtopic.php?p=86509#86509
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