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spooky enemy-C3
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ncaries
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Joined: 05 Jan 2007
Posts: 252

 Post Posted: Sat Aug 20, 2011 5:55 pm    Post subject: spooky enemy-C3
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?

2011-08-20 16:48:46
your fleet 2 fights against fleet 2 from xxx at
20.08 16:48:38 - your fleet arrived
20.08 16:17:04 - the enemy fleet arrived

yours: 22 ships
class 2:
11 destroyers (10/10, 8 MP)
class 3:
10 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 2 ships
class 3:
1 cruiser (100/100, 60 MP)
class 4:
1 colony star (0/500, 330 MP)

--------------------------------------------------------------------------------
your class 2 vs enemy class 3: V ^
you:
11 destroyers
enemy:
1 cruiser

10 destroyers vs 1 cruiser


1 cruiser vs 1 destroyer


losses:
you :
1 destroyer
enemy :
1 cruiser
score in this subbattle: 52

--------------------------------------------------------------------------------
your class 3 vs enemy class 3: V ^
you:
10 cruisers
enemy:





losses:
you :
-
enemy :
-
score in this subbattle: 0

--------------------------------------------------------------------------------
your class 4 vs enemy class 4: V ^
you:
1 mothership
enemy:
1 colony star





losses:
you :
-
enemy :
-
score in this subbattle: 0

--------------------------------------------------------------------------------
summary:
your losses:
class 2:
1 destroyer

enemy losses:
class 3:
1 cruiser

score: 52


so, my c3 had to battle his c4, but did a c3 battle
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Anachronism
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Joined: 15 Mar 2011
Posts: 67

 Post Posted: Sat Aug 20, 2011 7:25 pm    Post subject:
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Hehe, I guess he had a chrono pod in his fleet.
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ncaries
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 Post Posted: Sat Aug 20, 2011 7:39 pm    Post subject:
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i have no experience with these pods but if i'm right, in case you are right, the pod should have moved to my fleet and i should have it
but i didnt see it, dont have it.

(this theory makes me wonder, (how)can a pod be destroyed?)
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spacetrace
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 Post Posted: Sat Aug 20, 2011 10:04 pm    Post subject:
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chrono pods would be in the enemy fleet listing. this looks strange. i will try to test it ...
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admin
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 Post Posted: Sun Aug 21, 2011 11:19 am    Post subject:
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maybe this is a bug through the new modifier "event_single"?
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spacetrace
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 Post Posted: Sun Aug 21, 2011 11:34 am    Post subject:
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i dont think so.. . there is no ship with a trigger in it, or even any special effect in it.

i will test it
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spacetrace
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 Post Posted: Sun Aug 21, 2011 12:50 pm    Post subject:
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i found the bug ... it is a very old one . after intense testing we will upload it .
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ncaries
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 Post Posted: Sun Aug 21, 2011 1:02 pm    Post subject:
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nice , thnx
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admin
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 Post Posted: Sun Aug 21, 2011 2:26 pm    Post subject:

it's not a bug!

it is a question of rules:

i started a poll:
http://www.spacetrace.com/forum/viewtopic.php?t=7142
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